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Quick Look: Hitman: Episode 4: Bangkok

Brad and Dan spend one night in Bangkok and get their kicks above the waistline, sunshine.

Sit back and enjoy as the Giant Bomb team takes an unedited look at the latest video games.

Aug. 18 2016

Cast: Brad, Dan

Posted by: Jason

In This Episode:

Hitman

177 Comments

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gbrading

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It's great that even now, Brad and Dan still don't recognize when they're trespassing. Great stuff.

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IndeedBeni

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Never mind everything. That satchel is literally liquid.

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stise

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Edited By stise

Enjoyed the video, guys.

This is maybe my favorite location released so far. It's honestly packed with interesting stuff to do - it's just that the opportunities are much more reliant on intel-gathering and multiple steps of set-up involving specific NPCs at specific points in their routes, so tapping instinct and looking for the highlighted murder toy can yield an impression of emptiness.

I'm smiling just imagining how Brad and Dan would've reacted had they found and completed the exterminator opportunity!

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mirakurutaimu

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watching these is so frustrating.. how can't ya see the trespassing notification?

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Quemaqua

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Edited By Quemaqua

Please keep doing these forever.

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atomicoldman

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Haven't watched this quick look yet, but I just finished the mission myself. Gotta say it was the weakest out of the episodes they've released so far. So easy it's almost painful, both targets seclude themselves really fast, making each kill incredibly simple and low risk.

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JackColt

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I think it's amazing that Brad playing Hitman exacerbates Danin the exact same way Dan doing anything else exacerbates the rest of the world.

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abrasion

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Edited By abrasion

@quemaqua said:

Please keep doing these forever.

I really hope this game is profitable and they do seasons 2 and 3, because it's just fantastic.

Also, surely at this point this game is going to get into the GOTY discussions.

EDIT: Brad, please DON'T get better, I want to enjoy these videos through S2 and S3, I think both you two have just the right skill levels to make the videos fun.

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abrasion

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Edited By abrasion

Let's play spot the millennial, let's see if we can trap one between 2 comments.

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entireties

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The millennial jokes in this kind of fall flat.

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abrasion

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Gotcha, ya lil varmint.

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Tippis

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@selbie said:
@hildatilde said:

I like the part where Brad was trying to get from one side of the building to the other, and didn't notice the door he was looking directly at. It DID look like a window a bit, but it had a glowing green exit sign right above it. He was looking directly at it. So frustrating.

As a drafstman, it was painful to watch them stare at a floor plan and not recognise it as an opening. However, it was interesting to see them rely on a map to decide where to go instead of actually looking out the windows :P

Beyond that, I think the sheer lack of trying is painful. There's a gap in the map. They notice it, look at it in the real world from a distance, conclude that they (for whatever reason) can't tell from those clues…

…and therefore conclude that they can't go that way and just walk away. Where's the curiosity? The willingness to explore? They could literally have just walked 5m and noticed that it's an interactable object. They could have walked up to it and tried it to see what it was. But no… don't understand map + don't see it from here = can't be done. *sigh*

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CactusJack

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I legitimately get excited when I see a new Hitman video get posted. I am pretty sure Brad and Dan have sold me a copy of this.

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abrasion

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@tippis said:
@selbie said:
@hildatilde said:

I like the part where Brad was trying to get from one side of the building to the other, and didn't notice the door he was looking directly at. It DID look like a window a bit, but it had a glowing green exit sign right above it. He was looking directly at it. So frustrating.

As a drafstman, it was painful to watch them stare at a floor plan and not recognise it as an opening. However, it was interesting to see them rely on a map to decide where to go instead of actually looking out the windows :P

Beyond that, I think the sheer lack of trying is painful. There's a gap in the map. They notice it, look at it in the real world from a distance, conclude that they (for whatever reason) can't tell from those clues…

…and therefore conclude that they can't go that way and just walk away. Where's the curiosity? The willingness to explore? They could literally have just walked 5m and noticed that it's an interactable object. They could have walked up to it and tried it to see what it was. But no… don't understand map + don't see it from here = can't be done. *sigh*

You guys every time one of these videos goes up, whinge about this stuff, if you want to watch a walkthrough then you need to hit up youtube, this is about entertainment not perfection of playing.

Brad was spot on when he said he hopes he doesn't get too good.

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Tippis

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@abrasion said:
@tippis said:

Beyond that, I think the sheer lack of trying is painful. There's a gap in the map. They notice it, look at it in the real world from a distance, conclude that they (for whatever reason) can't tell from those clues…

…and therefore conclude that they can't go that way and just walk away. Where's the curiosity? The willingness to explore? They could literally have just walked 5m and noticed that it's an interactable object. They could have walked up to it and tried it to see what it was. But no… don't understand map + don't see it from here = can't be done. *sigh*

You guys every time one of these videos goes up, whinge about this stuff, if you want to watch a walkthrough then you need to hit up youtube, this is about entertainment not perfection of playing.

Brad was spot on when he said he hopes he doesn't get too good.

Who said anything about a walkthrough? It's just sad to see two people who aim to simply mess around with the game not mess around, and not even bother to try the most obvious and readily available thing that comes to mind.

This isn't even the usual thing about them not bothering with the game mechanics — this is about them showing surprisingly little interest in the actual game as a whole. In a game that's all about finding clever ways to get to a target, why are they so quick to just judge something impossible rather than free-form experiment and see what happens?

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rockhopper78

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Out of all the Hitman content Brad and Dan have done, this one was disappointing in a way to me. Did Dan have somewhere he had to be or something? What happened to Dan's rule of having to kill the target in an entertaining way? The first part was great with the drummer but then it seemed he just wanted it over with and just a basic walk up and stab the guy and get out. And then Brad agreeing and saying yeah people playing should discover the opportunities for themselves. What? Since when? The fun of these videos is seeing them try to do these opportunities and fumble through them.

I don't know, maybe it was the map or something. But I was really hoping for a part 2 video where they continue the hit but this map seemed kind of bland. Except for the recording floor.

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Dezinus

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You guys joke about the absurd overheard conversations in this game, but I overhear tons of dumb shit all the time in public places.

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fattony12000

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you did NOT blow up that gas tank "at their feet" lol

gg ez

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LeStephan

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Oddballs

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I was dicking around on this map earlier. At one point, while disguised as De Silva, I went on a rampage and heard one of the guards exclaim:

"Look out! He's disguised as a bard!"

It made me chuckle, like so much of the other guard dialogue does.

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greenblattsam

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THE REFERENCE YESSSSSSSSSSSS

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xymox

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"Are 'friends' electric" ?!
Gary Numan elusive target hype

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Trevorsmagicbin

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These videos basically sold me on buying Hitman. And I just can't get enough, what a fantastic game!

Keep it up fellas

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PassiveSpiral

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Love these videos, I think I'll pick this up when the full retail game is out in January.

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I'd like to see Alex in that drummer's outfit one Halloween.