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Unfinished: Muffled Warfare 05/06/2018

These robots may not be able to see, but they can still feel pain.

Sometimes we look at a game before it's done. When that's the case? Well... it must be Unfinished.

May. 6 2018

Cast: Jeff, Ben

Posted by: Jan

In This Episode:

Muffled Warfare

57 Comments

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gattaigames

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@gattaigames: Thanks for the reply, I appreciate it! Again, apologies if I sounded dismissive or critical in any way. I just find the question of why developers and publishers. big or small, do the things they do to be an intriguing one if for no other reason than to satisfy my own curiosity.

No worries :) I think it's important to engage players in anyway we can!

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gattaigames

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It seems like this needs a different mode than deathmatch because in deathmatch you have to move quickly to get the most kills. If everyone has to move quickly, then the hook to this game doesn't work. Maybe a limited lives mode.

We're working on this!

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gattaigames

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@jume1989 said:

I know the joke but If they had the resources and from what i read probably not but this would be a good idea for battle royal since people in battle royal purposely try not to shoot that much and also forcing you to shoot or make noise to see is a good give and take. Plus the last 2 left in a closing circle where everyone is trying not to move or make noise is cool.

Everything chases Battle royal for a quick buck so i see this team not wanting to do that. Dedicated creativity i can respect. I especailly feel this is a passion project and the team believes in the merits of their game among thousands of shooters and juggernauts like PUBG. All the best to the team.

We're speaking to publishers and potential investors! There's a lot we could do with this game, and we sure hope we can, but we'll need the interest to back it up.

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rocketfalls

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Edited By rocketfalls

@gattaigames Hey, I'm one of the students from when one of y'all came down to RP to give an industry talk a couple of weeks ago! Was real psyched to hear your game mentioned on the bombcast and now this, too. Excited to try the game out soon!

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ildon

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Edited By ildon

@engineno9 said:

"Pwned" was definitely around before DotA. My first experience of it was from the original Counter-Strike beta days, which would have probably been around 2000.

Earliest I saw it was 1996 in Quake 1-related IRC channels. Later in life I saw claims that it dated back to at least BBS hacker/warez culture (late 80s/early 90s).

Seems like it could have independently sprung up in a lot of different computer-related subcultures since it's such a common typo to make.

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Edited By hassun

I'm not sure it's enough for a full game instead of a mode in another game but this is a great concept!

Bonus points for having a flak cannon.

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electricgypsy72

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Sorry this is coming in late but I just had the chance to see this. How about a flying speakerbot that plays music and flies randomly around the arena painting a small part of the world around it in time with the beats of the music?