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VinnyVania: Dracula's Curse - Part 07

We reach Dracula about twenty minutes into this two hour video. Prepare for the ride of your life!

Vinny Caravella takes on the challenge of playing through each of the Castlevania games and some extras. It's always Belmont O'Clock somewhere!

Oct. 2 2015

Cast: Vinny, Austin

Posted by: Vinny

87 Comments

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TobiasParker

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Now it begins. No, now it ends.

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vocalcannibal

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YEAAAAAAAAAAAAAAAAAAAAAAAAH, VINNY

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SaltyCatfish

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Get dunked on.

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audiosnow

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I have to go see The Martian first; you're next, Castlevania...

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GERALTITUDE

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So excited for this! Shame Alex missed it.

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citizenjp

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Edited By citizenjp

DUNKED

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fobwashed

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So much satisfaction this week! >,<

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gaftra

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thanks for the dad advice @vinny

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shawnlreed

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Vinny ..... Draculas hate him.

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jacksukeru

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This was my favorite Castlevania, I'm gonna miss these thumbnails cause the artstyle in this game really pops, y'know?

I missed this starting so I was about 20 minutes behind the stream the whole show. A bit unfortunate because some tips like how you can totally tell the timing on the fire pillars based on Dracula's animations, or that jumping and spamming syphas fire spell totally does chew through the second form really quickly, might have helped.

Either way, I love me some Vinnyvania. I get that Vinny doesn't want to be stuck, committed to playing this series for the rest of his life (and other members might not be as much into watching this single game series that I am), but I still hope they can keep this feature going for a few more games.

For now, take a break Vinny!

Dracula is no longer an immediate threat, so play something relaxing for the next playdate : D

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steevl

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Looking forward to Super Castlevania IV, even if it's going to be a while.

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szlifier

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Edited By szlifier
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Top8Gamer

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Yea I don't know if i can watch this. 2 hours of this music might actually kill me.

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ShadowSwordmaster

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It's been one heck of a ride.

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cloudymusic

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See you in Castlevania IV!

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pkmango7

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Dracula, your castle needs some goddamn renovations.

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cooljammer00

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I know Vinny is calling for a break for VinnyVania, but I really need to see him play the next, and presumably an actually good, game.

Fuck CV3

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kasaioni

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Edited By kasaioni

That was the run guys.

Can't wait for Super Castlevania, just about excited for it as I was for MGS3.

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threeOCT

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I probably for everyone when I repeat what I said in the chat.

WHATEVERRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRRR!

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AuspexAO

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Vinny, that was an impressive run, but I missed the live stream. Do you mind running it again from the beginning?

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tgjessie

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Vinny seemed so happy around 28:00... do you think Austin knew there was more to come? =P

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Bardalien

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The relief of getting past that damn song!

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D_W

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No Caption Provided

Thanks Bat.

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elflaconeri

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Nothing's probably gonna be good for hours on end, but that song is OP.

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D_W

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Two things I really like about this video are:

1 - It's great to just keep on in the background while I do other stuff.

2 - It's fascinating to see how they figure out the game.

Still the lack of that checkpoint is fucking bull shit.

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tgjessie

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Edited By tgjessie

The second form's music brings me right back to the good ol' days of the twin Dragon Zombies.

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jacksukeru

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I should mention that even though I consider this my favorite CV game I've only legit finished it like, twice. It gets so damn hard towards the end, something I don't think works in its favor.

I should start playing Super Castlevania IV. I own it on virtual console and have never actually finished it. Gotta be ready to dole out some sick strats!

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zaldar

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Congrats Vinny!

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citizencoffeecake

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I kind of miss Alex's presence in this feature, I wish they would have thrown Jeff Dracular in there or something.

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KillEm_Dafoe

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Thank fucking GOD. I'm so happy Vinny is finally through with this pile of ass.

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officermeatbeef

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Hooray for Vampire Killing! Man, it's a real prick at the end and all and I'm pretty sure I've never beat it all the way through on account of how rough those final levels get but even with Super's fantastic playability improvements and all-way whips I still think this is my favorite classic pure side-scroller 'vania. Should probably try out the apparently less-bullshit Japanese version some day just to see how that feels, and hear the fancy extra-soundchip music of course.

I still think it's kinda a shame Vinny ended up going with Sypha though, sure she's got the crazy-powerful magic but I kinda find her the most boring character. My man Grant is a big part of why I love 3. Motherfucker can climb ANYWHERE! Having that kind of freedom was so crazy at the time! That awful water & bird section from that previous hell level? Might be wrong but pretty sure Grant can just hop up right at the start, clamber through the gap, and be straight up the stairs. Grant is true Castlevania hero.

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Inresurrection

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Yessss. VinnyVania is one of my favourite Giant Bomb series ever. It's too bad Alex is missing this time around, but there's nothing wrong with some Vinny on Austin action..........

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mathey

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Good job, guys! Really enjoyed seeing Austin and Vinny figure this motherfucker out.

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capnhaggis

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@mlarrabee: I just got out of the theatre oh my god it was really good. So is Vinny playing Castlevania.

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CommodoreGroovy

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Edited By CommodoreGroovy

Good show, Vinny Belmont.

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glots

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Thank god. I was about to give up and just skip watching VinnyVania 'till they moved onto Super Castlevania and I'm not even playing the game...

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marblecmoney

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They did it!

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Rigas

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Vinny and Austin should really do a premium podcast where they talk about Dragon Ball Z.

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CrocBox

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You have defeated the draculas and prooved the justice of our hunters. Now go and rest our heroes.

Loading Video...

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PenguinInc

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The fidelity on this Beastcoast video is out of control. It's way too good. It scares me. I'm scared.

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Borp

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This has been one hell of a ride. I'm glad Vinny finally got through it.

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Sessh

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Finally we can move on to Castlevania IV, but yeah, I month-long or so pause would definitely nice.

Anyway great job, Vinny.

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kevinski

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The most frustrating part of this feature was Vinny occasionally opting to use Trevor instead of Sypha (despite her clearly being superior for certain segments) on the basis that Trevor takes less damage per hit. Late in the game, that doesn't matter, because both characters can still take four hits before dying.

CharacterHealth After Hit #1Health After Hit #2Health After Hit #3Health After Hit #4
Trevor12 (of 16)8 (of 16)4 (of 16)0 (of 16)
Sypha11 (of 16)6 (of 16)1 (of 16)0 (of 16)

In either case, though, well-done on finishing the game, Vinny. I'm glad you stuck with it.

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steevl

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21:20 is when he first discovers there is no checkpoint at Dracula.

1:18:45 is when he kills the second form for the first time and discovers the third form. When he paused it after that, I honestly thought he was going to quit the game.

I'm playing through Castlevania IV right now. It's actually slightly longer than I remembered, but definitely not as hard as III. I made it to stage 8 or 9 before getting my first continue screen. There are definitely a few tricky parts, but Vinny shouldn't have as much trouble with the game as he did with Dracula's Curse.

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Phoenix87

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Castlevania's music usually never disappoints, but man this tune is jarring. I really hope vinny does symphony of the night at some point

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Dizzyhippos

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antivanti

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You know what they say. Couples that kill Dracula together, stay together... for all eternity!

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Vlaphor

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You know what this makes me realize. If they were to ever do an American version of Game Center CX, I'd want it to be with Vinny. My original choice was Robin Williams, but since he's no longer an option, I think Vinny would do a great job.

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ArbitraryWater

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Man, Vinny is going to finish Super Castlevania IV in like one sitting after getting through this nightmare.

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Oldirtybearon

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@steevl: Dracula's Curse is probably the hardest of the old school Castlevania games. I think it has to do with the fact that you have a buddy system, and the designers didn't really account for all the ways each buddy's special powers could break the level design or certain enemies, which leads to parts of the game being far more frustrating than others due to a sub optimal route. You know, because certain levels were designed with this or that character in mind. The clock tower before Dracula is probably the most egregious example, as using Sypha, Trevor, or Grant could make it a real challenge thanks to the bat placements, but with Alucard you just... well, fly over the level like Super Mario World.

And that lack of a checkpoint at Dracula is utter fucking bullshit. I'm very glad that hasn't stuck around throughout the rest of the series.