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Small payments made with actual money which result in an in-game bonus, such as an extra item, character, etc...
Games that have an open gameplay structure that allow players to interact with the world as they choose.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
Free to Play titles allow a user to play a version of the game without paying an initial purchase fee, but generally require the purchase of microtransactions to access additional content.
Games that include a simulated economy which the player(s) can affect.
A rogue character who doesn't obey the law, bandits are known to steal from people for their own selfish gain.
A blacksmith is someone who forges iron and steel to create new items. They are common vendors of weapons and other metallic objects in fantasy RPGs.
Town Criers are responsible for delivering news and other public announcements to the general public.
Whether through microtransactions or loot drops, getting that special hat or extra-sparkly pair of pants allows players to put their personal stamp on a character, without giving them a gameplay advantage.
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