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Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
Games whose titles consist of a single word.
A Palette Swap is when two or more characters share the same style sprite or character model with only minor color or cosmetic changes. Although visually similar, palette swap characters may have very different moves and personalities.
A popular concept from the 1990's that let players get more of a taste for a game than a mere demo.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
Three games that are individually complete but are closely related in theme or sequence
Classic form of numbering that gives things a more regal feel.
A testament of the truly lazy or thrifty box artists. This is for straight-up re-use of someone else's art elements, not for traces/reillustrations/homages.
A heads-up display is a graphical overlay of vital information used in most modern games.
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