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A 2D vertical shooter released by Sun Electronics and Taito in 1980. It was notable for being the first video game to use voice synthesis.
An early vertical scrolling shooter released by SNK in 1979. It was also an early example of an action game that gave the player a supply of energy that depletes as the player gets hit.
Battle space aliens and avoid their suicidal attacks to survive in the world of Galaxian, Namco's first installment in the Galaxian franchise. It was a technical breakthrough in 1979, featuring RGB color, multi-colored sprites, a tilemap playfield, vertical scrolling background, and enemies with individual AI routines.
Originally called Space Invaders Part II in Japan, this is the first sequel to the coin-munching hit Space Invaders. This game is notable for introducing the concept of a cut-scene.
Space Invaders, released in arcades by Taito in 1978, is one of the most influential and successful video games of all time, laying the foundations for most shooters and action games that followed. It revolutionized the game industry and has become a pop culture icon.
One of the first graphical computer software games known to have been created. Written in 1962 by Steve Russell, Martin Graetz, and Wayne Wiitanen, it inspired budding game developers, spawned later versions of the game, as well as influencing Asteroids and Star Control.
A platformer from Magnussoft.
The sequel to Jump Jack.
magnussoft
Iphone & Android game where you try and fly your 'mini plane' avoiding buildings and other planes. On the way you try and score points by picking up objects.
Control the universe with physics in this simulation game for iOS.
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