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Games made for a younger audience, usually between 3-9.
Toys that come to life, whether in the form of lovable action figures with personalities of their own, or psychotic dolls possessed by the souls of deceased serial murderers.
A mascot is an iconic character heavily used in the advertising and marketing of a product, franchise, business, or company. Notable mascots include Mario, Sonic the Hedgehog, Ulala, Mickey Mouse, and the Big Daddies.
Artificially made modified souls created for combat as part of project Spearhead designed to make the body super human.
Scary Children in scary games. Some speak, some don't but they all stare.
A race of engineered teddy bears with a short temper. They were created by Professor Von Kriplespec
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