Mediocrity
Suikoden V's Cornelio attributes the adjective "mediocrity" to the game's protagonist, which can also be given to the whole of this game. Since the departure of Yoshitaka Murayama halfway through the development of Suikoden III, the series just hasn't been the same. Like IV, Suikoden V feels like a flat and uninteresting world populated with the usual well characterized characters that the Suikoden has been known for.
Mainly, the game just feels like a emulation of Suikoden I & II, and tries to capture the feeling of these two masterworks while falling flat on its face. Although it improves on faults that Suikoden IV created, it is still an ugly addition to the series, as if they were afraid to further the story telling by creating another prequel. It is not even worth a full review.