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    Super Mario Land

    Game » consists of 4 releases. Released Apr 21, 1989

    Princess Daisy of Sarasaland has been kidnapped by the evil alien Tatanga and it's up to Mario to rescue her in this handheld platformer (and launch title) for the original Game Boy.

    Short summary describing this game.

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    3.8 stars

    Average score of 6 user reviews

    Solid State Game Review: Super Mario Land (NGB) 0

    Game Title: Super Mario LandRelease Date: 1989Developer: Nintendo (Gunpei Yokoi)Platform: Nintendo Game BoyGenre/Type: 2D Platform Game Rating: [III/V] While Super Mario Land has some good ideas and has some originality, it barely meets the standard for a platform (or a Mario) game and doesn’t necessarily break new ground with it… With Nintendo pushing the concept of a portable game system with interchangeable software, the Game Boy has been aching that can define it as a viable platform. This i...

    1 out of 2 found this review helpful.

    Jump like an Egyptian 0

    Straying from the norm Super Mario Land was a bit different from the other Mario games at the time it was released. While it mostly features the normal Mario platforming gameplay, it also features several Shoot-'Em-Up levels, all which are very enjoyable. The setting is also different, no Bowser, stone castles or flying Koopa shells are in sight.   Mario perseveres The platforming is still very solid and  thoroughly enjoyable, though with a quite different gravity feel to it compared to the "nor...

    0 out of 0 found this review helpful.

    Good. But nothing special. 0

    Super Mario Land was a launch title for the Game Boy back in 1989, and it's the first Mario game to not have the involvement of Shigeru Miyamoto. It shows. Though Land is still a fun game, it's marred by slightly spotty controls and a host of other niggling problems that prevent it from achieving the brilliance of its big NES brothers.Land's plot is obvious and minimal. Kidnapped princess, go save her, yadda yadda yadda. Still, it's interesting to note the few ways the game diverges from Super M...

    0 out of 0 found this review helpful.

    Super Mario Bros. On the Go 0

    Sometimes a simple thing can make a purchase worth it. The NES was basically sold under the assumption that you wanted Super Mario Bros and would purchase the system to play the game, Super Mario Land wasn't quite the same assumption, but the game very much made it worth buying the game boy. It wasn't the reason you bought it, I feel like Tetris was already there for you at launch, but I feel like the reason a lot of us bought our first game boy's was because you could play Super Mario Bros. on ...

    1 out of 1 found this review helpful.

    Super Duper 0

    Many moons ago, when I was young and free, my dad and I went out to Argos to purchase what would be my first ever game system. I was 7. And I had been saving all my pocket money. I'm fairly sure I didn't pay for the whole thing. But I still have the bank book with the entry where the money came out. I don't remember exactly, but I remember crowds of people lined up at Argos. The Gameboy was the must-have toy. We must have reserved ours or something, because I walked away with one, with a copy o...

    1 out of 1 found this review helpful.

    eShop Game Review: Super Mario Land 0

    It was 1989, back when Mario still hadn’t gone steady with Princess Peach and was apparently saving other damsels in distress. Long before Daisy became the “other girl” character in the Mario sport/Kart/Party games, she was who Mario was trying to save in his first portable adventure. And now, for your legal pleasure and four dollars, you can revisit this odd duck in the series on the 3DS eShop.As personality-devoid as Daisy is in her recent appearances, people can finally revisit her kingdom th...

    0 out of 0 found this review helpful.

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