A lot of people are excited for Sephiroth in Smash and I understand why. He's an iconic character and he's more relevant than he's been in years thanks to the release of FF VII Remake, plus he's got a moveset that will translate well and he's just a badass creation.
On the other hand while FF VII is now technically available on the Switch, as a game it is associated not just with Sony but specifically with how Sony defeated Nintendo during the 5th generation (the defection of RPGs and especially FF VII are a large part of why the PlayStation was such a megahit) and it already has a representative in Smash Brothers anyway. I guess there's symmetry to having both Cloud and Sephiroth in a fighting game (though this is not the first time that's happened) but that also means that a lot of the iconic FF VII music is already in the game and all the other stuff that a new character brings is dampened a little.
Smash has clearly transcended being a celebration of Nintendo to being a celebration of video game history in general. Solid Snake and Joker are only on Nintendo systems through spinoff games, so it's not unprecedented or anything, but to have two representatives from one game that's not strongly Nintendo associated just seems a little strange. He's also another sword guy so...
This is not some big post about the sanctity of Smash or anything. They should do what they want. And Sephiroth is a big iconic name and a lot of people will get excited so it's fine, not that anyone cares what I think. It just makes me wonder whether there's still a philosophy behind what gets included in Smash Brothers or if they just grab characters they think are cool and have a lot of fans. Minecraft Steve felt like an acknowledgement of a massive part of gaming (and even Nintendo system users, since Minecraft has been a top seller on the Switch) while Sephiroth just feels kind of random to me.
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