No surprises i guess for us being in australia..
Syndicate
Game » consists of 8 releases. Released Feb 21, 2012
Syndicate is a reinvention of the 1993 game by Bullfrog. Developed at Starbreeze Studios, the game puts players in the shoes of Miles Kilo, one of the cybernetically-enhanced Agents who wages war against enemy mega-corporations on behalf of EuroCorp, his sponsor syndicate.
Refused classification in Australia..
I'm surprised actually it didn't look that gory....well I guess you do dig around in some dudes skull for microchips
Is there a source for this information? If this is true, I am mad. (But I'll be in Hong Kong during February so I guess I could just get it there)
@TooWalrus said:
@Video_Game_King said:
@ShiftyMagician said:
I'm Australian, and that's fucked up.
Is Australia full of wizards?
No, just criminals.
Thank god I was born from a family not from Australia (South American myself). Otherwise I would be offended without even thinking of the history that makes this statement true.
Found the Source
The game also allows a player to repeatedly damage enemy combatant’s corpses. This is shown in realistic depictions. For example, it is possible for a player to decapitate a corpse with a headshot before individually blowing off each of its limbs. Depending on the weapon used, it is also possible to bisect a corpse, with realistic ragdoll effects noted. The depictions are again accompanied by arterial sprays of blood and detailed injuries that include protruding bone.
In the opinion of the Board, the game contains intense sequences of violence which include detailed depictions of decaptitation and dismemberment that are high in playing impact. The game also contains the ability to inflict repeated and realistic post mortem damage which exceeds strong in playing impact. It is therefore unsuitable for a minor to see or play and should be Refused Classification pursuant to item 1(d) of the computer games table of the Code.
Does "realistic ragdoll effects" seem like an oxymoron to anyone? Or is it just me?
Kinda excited to see how gory it can get.Found the Source
The game also allows a player to repeatedly damage enemy combatant’s corpses. This is shown in realistic depictions. For example, it is possible for a player to decapitate a corpse with a headshot before individually blowing off each of its limbs. Depending on the weapon used, it is also possible to bisect a corpse, with realistic ragdoll effects noted. The depictions are again accompanied by arterial sprays of blood and detailed injuries that include protruding bone.
In the opinion of the Board, the game contains intense sequences of violence which include detailed depictions of decaptitation and dismemberment that are high in playing impact. The game also contains the ability to inflict repeated and realistic post mortem damage which exceeds strong in playing impact. It is therefore unsuitable for a minor to see or play and should be Refused Classification pursuant to item 1(d) of the computer games table of the Code.
Does "realistic ragdoll effects" seem like an oxymoron to anyone? Or is it just me?
@Wuddel said:
@PeasantAbuse: Maybe because the casually shooting people?
Oh, I didn't know Call of Duty was banned in Australia.
@Frumpa said:
@TooWalrus: Common mistake - the first fleet to australia was about a third convicts and two thirds prison guards .. so we're more like a nation of cops :)
Oh, I know, I'm just teasin'. (I lived in New Zealand for a few years, they love to bring up this little nugget of information whenever possible).
Is that like America is full of puritanical arseholes who were kicked out of Europe?@Video_Game_King said:
@ShiftyMagician said:
I'm Australian, and that's fucked up.
Is Australia full of wizards?
No, just criminals.
@Rumour said:
Found the Source
The game also allows a player to repeatedly damage enemy combatant’s corpses. This is shown in realistic depictions. For example, it is possible for a player to decapitate a corpse with a headshot before individually blowing off each of its limbs. Depending on the weapon used, it is also possible to bisect a corpse, with realistic ragdoll effects noted. The depictions are again accompanied by arterial sprays of blood and detailed injuries that include protruding bone.
In the opinion of the Board, the game contains intense sequences of violence which include detailed depictions of decaptitation and dismemberment that are high in playing impact. The game also contains the ability to inflict repeated and realistic post mortem damage which exceeds strong in playing impact. It is therefore unsuitable for a minor to see or play and should be Refused Classification pursuant to item 1(d) of the computer games table of the Code.
Does "realistic ragdoll effects" seem like an oxymoron to anyone? Or is it just me?
Pre-ordered!
I'm joking. It didn't look that gory in any of the trailers I've seen. Did they also refuse classification to Gears of War, FEAR, Rage, Call of Duty World at War, Fallout 3, Borderlands, and other modern games that do this exact same thing?
The legislation is being tabled very soon from what I understand, should still be around another 12 months or so before we finally get it implemented...hope we don't miss out on too many other games in the meantime :(
@Rumour said:
Found the Source
The game also allows a player to repeatedly damage enemy combatant’s corpses. This is shown in realistic depictions. For example, it is possible for a player to decapitate a corpse with a headshot before individually blowing off each of its limbs. Depending on the weapon used, it is also possible to bisect a corpse, with realistic ragdoll effects noted. The depictions are again accompanied by arterial sprays of blood and detailed injuries that include protruding bone.
In the opinion of the Board, the game contains intense sequences of violence which include detailed depictions of decaptitation and dismemberment that are high in playing impact. The game also contains the ability to inflict repeated and realistic post mortem damage which exceeds strong in playing impact. It is therefore unsuitable for a minor to see or play and should be Refused Classification pursuant to item 1(d) of the computer games table of the Code.
Does "realistic ragdoll effects" seem like an oxymoron to anyone? Or is it just me?
The ridiculous thing is that The Darkness 2 basically has these things as well and it got through fine. Gotta love the consistency. (Oh well, at least I was actually able to buy The Darkness II locally.)
Unfortunately from what I understand even though R18+ for games has been put in motion, it will only come into effect January 2013 (IIRC). And titles that were refused classification will not automatically be revisited unless the publisher re submits it.
In the past i didn't care so much because most of the games that got RC sucked anyway.
Now I do....
I assumed it was banned for brain-fuckingly-awesome wubwub
Anyway, I would just get it on PC but my missus is really excited for it as well and I haven't got the PC hooked up to a TV at the moment, so I guess I'm importing.
and yet darkness II is fine. God I love this place.
New laws are supposed to be introduced in the next few months, but I doubt they'll have much affect on the sort of games that get released here. More likely itll just mean games like CoD get classified as R rather than MA15. Great....
Just a heads up for those wanting it on the PC. You can just throw a key into Origin and it'll work (at least it says everything is fine and starts to download). So you can buy a copy through the various sites that deal with that kinda stuff or get a friend of a friend to buy it etc.
If you want a console copy ozgameshop to the rescue. I got my copy of MK through these guys. I've used them to get a number of games and never had any issues.
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