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GrubbSnax
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Blight Club
Game Mess Mornings 05/08/24
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Game » consists of 2 releases. Released Aug 03, 2011
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Apple's Game Center service brings matchmaking, achievements, and friend lists to games that choose to support it.
The ultimate pressure feature. Players have to complete the task at hand, be it defeating opponents or cutting the right wire, in the allotted time.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
Downloadable Content adds new features and content to already-distributed video games via the Internet. Examples include new maps for FPS games, new songs for rhythm games, and new cars for racing games.
Games where the player character is constantly running.
In games, fire can be an obstacle, a tool, a weapon, or a solution. Just don't play with it...unless you really want to.
In many games there is a ranking system, the players with the highest point value are listed in a "high score" table.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Small payments made with actual money which result in an in-game bonus, such as an extra item, character, etc...
A type of primate with tails; often monkeys are depicted as causing havoc the moment they are encountered.
In these games, players can accumulate two or more separate currencies, each having a different value, that can be spent on in-game items, power-ups, and so on. This feature is most often seen in games with microtransactions, where a secondary currency can be bought with real money.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Multipliers award players for playing well continuously. Racking up multipliers is crucial in any point based game in which they are featured.
Games that are controlled partially or entirely with a touch screen.
A mechanical system designed to capture or cause harm. Either the player can set traps for their enemies or others set them for the player.
Unity is a multiplatform game development suite, designed from the start for the ease of creation. It's completely free to use with a pro version available for more advanced features and export options.
A type of arcade game that rewards tickets that can be redeemed for prizes in the arcade itself. Games tend to be simpler and faster to complete (with special "jackpot" rules), and some games allow operators to disable this setup altogether for a more traditional arcade game experience.
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