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Game » consists of 4 releases. Released Sep 27, 2012
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
The concept of a helpless female character in desperate need of rescuing by the protagonist, in most cases from a villain, or from a form of impending doom.
Game titles that make a statement of fact or opinion.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
This feature typically found in RPGs lets you capture enemies and then use them in your own party. This mechanic is used heavily in games like Pokemon.
Games which allow players to interact with others over the internet.
The daughter of a monarch or monarchs.
Procedural Generation refers to the creation of content algorithmically as the game is running. This content generally coexists with standard, authored content; the two are not mutually exclusive.
QR codes, short for quick response codes, are a type of barcode that can contain much more information than the traditional barcode.
Enemies that appear out of nowhere and force the player into a battle.
Games with randomly (or rather, procedurally) generated environments create new levels from predetermined pieces each time the game is played.
Forced labor, indentured servitude, humans relegated to property. One of the greatest affronts to individual freedom. Some games employ this as a gameplay mechanic or a major story point.
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