Armor and weapon repairs was poorly implimented in Oblivion. You would pull out a hammer in the middle of the woods, in a dungeon, in a cave and hammer away on your weapons and armor? No forge, no tools, no anvil...in the middle of nowhere with enemies just a few dozen meters or teh next room away.
The armor repair system was REDICULOUS, perhaps one of the more ill considered and asinine systems ever created.
If they want to bring the "smithing" system back it should REQURE:
1) You find a working forge and anvil to make repairs
2) You carry ALL of your tools = 150 lbs (hammers 50 lbs, tongs 50 lbs, and metal awls 50 lbs)
3) Repairs take 1.5 hour of game time for simple repairs, 2.5 for moderate repairs, and 5 hours for heavy repairs
4) Enemies can enter and surprise you at work; your armor and weapons will be removed not matter what you are repairing (smithing is done without armor or weapons equipped)
4) Two hours of game time after repairs it is not possible to use any Sneak Skill in the dungeon, crypt, cave or town you repaired within as a penity for making so much noise.
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