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    The Last Guardian

    Game » consists of 8 releases. Released Dec 06, 2016

    The Last Guardian is the long-delayed third game from Sony's Team Ico. Originally revealed in trailer form at E3 2009, the game was met with substantial delays but was reintroduced at E3 2015.

    The Last Guardian Hasn't Disappeared, Says Sony

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    Lynxx506

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    #101  Edited By Lynxx506

    Cool

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    onarum

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    #102  Edited By onarum

    I heard it's coming out the same day as Agent....

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    SPARTAN3

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    #103  Edited By SPARTAN3

    I really want to see what this game is about before the PS4 comes out.

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    killacam

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    #104  Edited By killacam

    @Arbuthnaut said:

    Not intending to offend anyone here, I'm just genuinely curious.

    Even as fans of ICO and Shadow of the Colossus, why has the hype for this game been through the roof for the better part of a decade when they haven't shown one second of gameplay, one substantial hint at a storyline, or even a proper trailer? All anyone has seen for this game has been short clips of a beast running around with a kid. That's been backed up by a bunch of empty promises and delays stemming from poor quality. Most titles would have been canceled at this point. They have been making all of these claims with absolutely nothing to show for it for five years. The main guy responsible for it is only completing it because he is contractually obligated to. Something isn't right with this game. So why are people still so excited for it? Is it ALL based off of nostalgia and love for Ico and Shadow?

    no, he is finishing it because he cares deeply about his game and his vision. he is unwilling to compromise these for some company's release date. the game itself doesn't need a trailer, gameplay footage, or any inside look because ueda's previous work speaks for it. to me, the long development time is the opposite of a turnoff; it is clear the what ueda does is always extremely fresh conceptually and hard to pull off. all that has been affirmed for me is that this final chapter of his "trilogy" will be crafted with that same care and love as the first two.

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    evanbower

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    #105  Edited By evanbower

    @killacam said:

    @Arbuthnaut said:

    Not intending to offend anyone here, I'm just genuinely curious.

    Even as fans of ICO and Shadow of the Colossus, why has the hype for this game been through the roof for the better part of a decade when they haven't shown one second of gameplay, one substantial hint at a storyline, or even a proper trailer? All anyone has seen for this game has been short clips of a beast running around with a kid. That's been backed up by a bunch of empty promises and delays stemming from poor quality. Most titles would have been canceled at this point. They have been making all of these claims with absolutely nothing to show for it for five years. The main guy responsible for it is only completing it because he is contractually obligated to. Something isn't right with this game. So why are people still so excited for it? Is it ALL based off of nostalgia and love for Ico and Shadow?

    no, he is finishing it because he cares deeply about his game and his vision. he is unwilling to compromise these for some company's release date. the game itself doesn't need a trailer, gameplay footage, or any inside look because ueda's previous work speaks for it. to me, the long development time is the opposite of a turnoff; it is clear the what ueda does is always extremely fresh conceptually and hard to pull off. all that has been affirmed for me is that this final chapter of his "trilogy" will be crafted with that same care and love as the first two.

    I would normally blindly follow team Ico to the ends of the earth, but everything I'm hearing about this game is just slowly making me a doubter. Apparently, development for this game started directly after Colossus, as a PS2 game (source: Anthony Galllegos on the latest Game Scoop!), but was basically scrapped when releasing on that hardware was no longer realistic. They've now been working on the current build of Guardian for six years.. the same time span that the entire Uncharted and Mass Effect trilogies have come out. Knowing Ueda and how solid his record has been, I definitely gave him the benefit of the doubt that great things needs time. But.. there is just no way that a game couldn't be completed in six years, unless there are just serious issues happening within the studio.

    Anyway, whether its taking so long because the studio is falling apart, or because everything is going steady but good art takes time, Sony has guaranteed that what is released won't be the pure vision that Ueda intended, because, I guess in some attempt to make sure this game doesn't become vapourware, they've got Sony Santa Monica working on it as well. Another great developer, but a very very different one.

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    killacam

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    #106  Edited By killacam

    @evanbower said:

    @killacam said:

    @Arbuthnaut said:

    Not intending to offend anyone here, I'm just genuinely curious.

    Even as fans of ICO and Shadow of the Colossus, why has the hype for this game been through the roof for the better part of a decade when they haven't shown one second of gameplay, one substantial hint at a storyline, or even a proper trailer? All anyone has seen for this game has been short clips of a beast running around with a kid. That's been backed up by a bunch of empty promises and delays stemming from poor quality. Most titles would have been canceled at this point. They have been making all of these claims with absolutely nothing to show for it for five years. The main guy responsible for it is only completing it because he is contractually obligated to. Something isn't right with this game. So why are people still so excited for it? Is it ALL based off of nostalgia and love for Ico and Shadow?

    no, he is finishing it because he cares deeply about his game and his vision. he is unwilling to compromise these for some company's release date. the game itself doesn't need a trailer, gameplay footage, or any inside look because ueda's previous work speaks for it. to me, the long development time is the opposite of a turnoff; it is clear the what ueda does is always extremely fresh conceptually and hard to pull off. all that has been affirmed for me is that this final chapter of his "trilogy" will be crafted with that same care and love as the first two.

    I would normally blindly follow team Ico to the ends of the earth, but everything I'm hearing about this game is just slowly making me a doubter. Apparently, development for this game started directly after Colossus, as a PS2 game (source: Anthony Galllegos on the latest Game Scoop!), but was basically scrapped when releasing on that hardware was no longer realistic. They've now been working on the current build of Guardian for six years.. the same time span that the entire Uncharted and Mass Effect trilogies have come out. Knowing Ueda and how solid his record has been, I definitely gave him the benefit of the doubt that great things needs time. But.. there is just no way that a game couldn't be completed in six years, unless there are just serious issues happening within the studio.

    Anyway, whether its taking so long because the studio is falling apart, or because everything is going steady but good art takes time, Sony has guaranteed that what is released won't be the pure vision that Ueda intended, because, I guess in some attempt to make sure this game doesn't become vapourware, they've got Sony Santa Monica working on it as well. Another great developer, but a very very different one.

    but they're just giving technical advice! and everyone needs a helping hand every now and then. it's harder than we all thought to make a beautiful winged dog beast loyal. anyway, c'mon.. if you're out then i.. i just don't know!

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    EndlessLotus

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    #107  Edited By EndlessLotus

    Please, God, don't let this be another Duke Nukem....

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    Commisar123

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    #108  Edited By Commisar123

    Pics or it didn't happen

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    catalex

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    #109  Edited By catalex

    I feel like I've been waiting for the game forever, so I guess a little longer changes nothing.

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    Tesla

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    #110  Edited By Tesla

    Team Ico games are rather boring indeed. Add to that the development woes and you have some possible vaporware that I have no interest in.

    Having "heart" does not a good game make.

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    shinluis

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    #111  Edited By shinluis

    Are they porting it to Orbis or something?

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    BlackBlood

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    #112  Edited By BlackBlood

    Just knowing that it's still in development makes me happy.

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    dvorak

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    #113  Edited By dvorak

    Sony continued, "Yet. It hasn't disappeared yet."

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    GunnyHath

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    #114  Edited By GunnyHath

    That is good to hear!

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    shtinky

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    #115  Edited By shtinky

    Shuhei Yoshida is a cool guy, and I appreciate his honest responses.

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    squidracerx

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    #116  Edited By squidracerx

    If its bad i hope it gets canned. i am a little nervous it has so much hype, money, and dreams behind it, that they might release a mediocre game (Im thinking about Lair aaahhhhhh!), instead of just taking a loss. it looks good though. And Majin and the Forsaken Kingdom was fun which looked basically like the same idea? So i am hopeful! :)

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    kuntthrasher

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    #117  Edited By kuntthrasher

    It'll either be rushed and a disappointment, or overdue and a disappointment.

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    zonikjj

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    #118  Edited By zonikjj

    I was really hoping for this game to be shown at the electronic 3

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    Twiggy199

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    #119  Edited By Twiggy199

    Why do i feel like i've heard this a million times in the past year. "[Insert Game Name] is still a thing."

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    DCJoeDog

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    #120  Edited By DCJoeDog

    I hope this sees the light of day, but I am not holding my breath on it.

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    banishedsoul1

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    #121  Edited By banishedsoul1

    this project has been in limbo for so long now. Im guessing they are saving it for the end of ps3 life to give the console a big send off. Maybe they might cross it over to ps4 to have a graphic beast.

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    noisyturtle

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    #122  Edited By noisyturtle

    Please don't rush this Ueda. Your fans are the patient kind, the patient kind with extremely high expectations.

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    NMC2008

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    #123  Edited By NMC2008

    They're adding Move Support and Multiplayer, bird thing vs bird thing, Primal Rage style. Multiplayer will only support Move.

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    spitfireink

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    #124  Edited By spitfireink

    “I will not give you a detailed update, but I will say one thing and it goes back to innovation and to gamers and to quality,” Rhode said. “That title will ship when it’s absolutely ready.”

    There has been no date set for The Last Guardian’s release, but Rhode did not seem to be worried about any specific time table.

    “It’s going to ship sometime and it’s going to ship when it’s ready. And I think that’s a really important thing to remember, that it would be very easy to ship a game when it’s not quite ready because we need to meet a business plan,” he said. “Gamers are first and the experiences we provide are first. That’s why we’re gonna talk about the game when we’re ready to talk about it.”

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    Boopie

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    #125  Edited By Boopie

    well as long as it's ready when they release it that's all I care about if it's not ready then they shouldn't release it but when it's ready is the time to release

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    nasseh

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    #126  Edited By nasseh

    When you're ready, The Last Guardian, when you're ready.

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    epgpx

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    #127  Edited By epgpx

    This game has to come out this year. If it doesn't, then wtf sony, wtf.

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