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    The Legend of Zelda: Majora's Mask

    Game » consists of 21 releases. Released Apr 27, 2000

    The follow-up to Ocarina of Time sees the series stalwart Link embark on a journey to save the land of Termina from being crushed by the moon in three days. To defeat the Skull Kid, Link has to live the same three days over and over again.

    What's the deal with Majora's Mask?

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    Aegon

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    Poll What's the deal with Majora's Mask? (353 votes)

    Best Zelda 24%
    Good Zelda 48%
    Bad Zelda 7%
    Worst Zelda 3%
    results 17%

    A lot of people hate it while others think it's the best in the franchise. It seems to be the most divisive Zelda. What's the deal?

     • 
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    CaLe

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    I hate it because Jeff told me to.

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    Video_Game_King

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    #2  Edited By Video_Game_King

    Korra is the best Avatar.

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    MariachiMacabre

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    It's not the best Zelda game but it's very good. And it's notable because it's got such a dark tone compared to other games in the franchise.

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    Pie

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    I rate it the same as ocarina which I rate as one of the best games ever

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    SMTDante89

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    #5  Edited By SMTDante89
    No Caption Provided

    What's the deal with it, indeed.

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    TowerSixteen

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    I probably like it best, but then I don't really like Zelda much.

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    Aegon

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    #7  Edited By Aegon
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    shikon

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    i didn't like it at all because of the time thing. it screwed with the way i like to play games.

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    afabs515

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    #9  Edited By afabs515

    I think it's the best one in the franchise. It had a mature, dark story/tone while maintaining the groundbreaking gameplay of Ocarina of Time and adding a time travel mechanic that made sense. I have no idea why some people don't like it, and it kills me whenever Jeff bashes it. Damn you, Gerstmann!!!

    EDIT: I also really liked the mask stuff

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    Animasta

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    It's the only zelda I ever really wanted to like but it's still zelda, which means it's not fun, so...

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    MarkWahlberg

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    Hotels used to have non-specific Nintendo machines that had games in them, and you could rent it by the hour in a sort of pay-per-view style. When I was a kid and we'd go on a trip somewhere, I'd always go straight for that, which meant that I ended up playing the first hour or so of Majora's Mask several times. Apparently, this is not dissimilar to the actual structure of the game.

    I don't remember enough to say one way or the other, though.

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    BisonHero

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    #13  Edited By BisonHero

    It's a really, really good Zelda. I wouldn't put it above Wind Waker or Link to the Past, but otherwise it is top notch. It reuses a ton of character models from OoT, but it comes up with a really fleshed out setting and uses a lot of those characters better than OoT. The premise of this asshole trickster god that has screwed over everybody and you do what you can to fix it was done really well, and the transformation masks were pretty neat.

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    Brenderous

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    It was (and is) different, and in a great way. Also all the crazy theories surrounding it are fun. Well, just the one theory I guess.

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    jacksukeru

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    #17  Edited By jacksukeru

    The part at the end credits where it shows you a little scene for every mask sidequest you've managed to complete is pretty cool.

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    evanbower

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    It's something I really need to give another try, but my experience with it so far is that it is the only Zelda I haven't been able to enjoy, and have felt like that reflects poorly on me, not the game.

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    JJOR64

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    It's a good game.

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    Zalrus9

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    I think it changed things up enough that I wish some of the mechanics in it would be incorporated to other Zelda games, like the masks what change you into other things, which in turn made that formula much less stale. I don't really know why they've not done it yet...

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    Slag

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    #21  Edited By Slag

    By Zelda standards it's one of the weaker ones, but since it's a Zelda it's still really good.

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    VoshiNova

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    #22  Edited By VoshiNova

    I loved jammin with the Zoras, and the overall darker vibe of Majoras Mask was awesome.

    OOOooo and the town music! Great town music.

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    AMyggen

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    I really, really like how fucking weird it is, and the art direction. I see the reason for the time limit in that game, but I hate that shit in games no matter the story reason, so that's the big negative with that game for me. All in all a fantastic game. Not quite up there with OoT, LttP or WW for me, but a great companion piece to OoT.

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    RE_Player1

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    I've grown to like it but I still think it's the hipster Zelda as in it's a poor follow up when compared to Ocarina of Time yet a vocal minority shouts to high heaven that it's the best game.

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    Pie

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    Wish N64 emulators were better. Whenever I have looked into that stuff the way controls are handled are always really weird due to the nature of the N64 controller

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    Flappy

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    #26  Edited By Flappy

    Best Zelda.

    Edit: Totally forgot that Wind Waker was a thing. Majora's Mask is a good Zelda.

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    TruthTellah

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    Good Zelda with a unique identity. Not the best, but memorable.

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    Dalai

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    It's not the best, but it is the weirdest Zelda game and I love it for that reason.

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    renmckormack

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    @dalai said:

    It's not the best, but it is the weirdest Zelda game and I love it for that reason.

    Cosign.

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    donchipotle

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    It is the best Zelda

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    Ben_H

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    #31  Edited By Ben_H

    It's great. It's quite unique and has a great atmosphere. I've yet to finish it because I've had saves screw up 3 times on it, which is extra punishing for that game.

    I frequently whistle the Clock Town music.

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    ArtisanBreads

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    You should have had a "Fine Zelda" option.

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    Superkenon

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    Hotels used to have non-specific Nintendo machines that had games in them, and you could rent it by the hour in a sort of pay-per-view style. When I was a kid and we'd go on a trip somewhere, I'd always go straight for that, which meant that I ended up playing the first hour or so of Majora's Mask several times. Apparently, this is not dissimilar to the actual structure of the game.

    Not really. Even though the main mechanic is rolling back time, there's never a point in the game where you have to do the same thing twice. Now, if you fuck something up, you may have to revisit an activity, but even then, there's enough persistence in the items you obtain that it's trivial to redo something a second time.

    I like what they do with it, though. The time gimmick allows them to give things actual FAIL states, which means there's actual weight and consequences to the actions you take (even if they can be reversed later). It makes you think about what you're doing more, and kinda plot out how or when you'll tackle a situation.

    Also, the optional puzzles with solutions involving piecing together NPC's schedules across the three days were hella rad, if only because it's something no other game has done.

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    gokaired

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    #34  Edited By gokaired

    I rate it above the others but i will say when i first played it I didn't like it one so much infact i played it around the same time as Wind Waker and that game got my favour.

    Years later I went back to it for a bit of a marathon, sorta. And i was surprised by how much i liked it more the story was deep i appreciated all the other stuff like atmosphere and that it had more RPG elements too. The 3 days mechanic made it feel like the world was more alive, and the schedules of characters gave it momentum. Plus I noticed more of the little improvements from the prequel.

    I desperately want remake, a HD version with maybe more dungeons a harder boss and orchestrated soundtrack

    Loading Video...

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    ArbitraryWater

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    I can tell you that I've had a fairly strong hatred of Majora's Mask for quite some time, based on the whole dependency on sidequests and the actual lack of serious dungeoneering.

    The idea of a weird, experimental Zelda game with some serious dark undercurrents appeals to me on a lot of levels, but then I think about the timer and I sort of blank out the rest. One of these days I'll have to see what I think of it now.

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    hauntingthedark

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    @cale:

    Jeff also prefers the Attitude wrestling game to WWF No Mercy. He also thought Syndicate was great.

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    davidwitten22

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    It's a weird as fuck Zelda game, and as someone who isn't super into Zelda it is naturally my favorite. Playing it first was probably a mistake but I didn't enjoy the structure of Ocarina of Time as much because I preferred everything in Majora's Mask more. I liked the Masks that added a lot of gameplay options and a lot of strategy. It's a good game guys.

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    CaLe

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    #38  Edited By CaLe

    @hauntingthedark said:

    @cale:

    Jeff also prefers the Attitude wrestling game to WWF No Mercy. He also thought Syndicate was great.

    I enjoyed Syndicate quite a lot. I actually said in a comment recently that I can enjoy a mediocre shooter as long as the guns feel satisfying to shoot and the enemies die in a convincing way. Syndicate guns felt really satisfying to shoot.

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    PandaBear

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    #39  Edited By PandaBear

    "It seems to be the most divisive Zelda"

    I think you mean Zelda II.

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    DrDarkStryfe

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    I go to wars with people over this game for reasons I cannot understand. To me, it is the best 3D Zelda. It does everything better than OoT, and the Zelda's that came after do not touch it.

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    toowalrus

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    @smtdante89: God damn I hate Jerry Seinfeld and his stupid face.

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    hauntingthedark

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    @cale:

    but how does it compare with COD. Don't answer, I am joking. Each to his own. How Jeff can prefer Attitude to WWF No Mercy sounds crazy. It's still the best wrestling game but he couldn't get the system or gameplay but he enjoyed the mess that was Attitude.

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    Hunter5024

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    It's probably my favorite Zelda though I wouldn't necessarily call it the best if that makes sense.

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    abendlaender

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    Only smart people love Majora's Mask, that's why it gets a lot of hate.

    (Im obviously kidding but MM might be one of my favourite games of all time. It's so goddamn great)

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    MarkWahlberg

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    Also, the optional puzzles with solutions involving piecing together NPC's schedules across the three days were hella rad, if only because it's something no other game has done.

    That... actually sounds kinda cool.

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    AndrewB

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    #46  Edited By AndrewB

    From what I've seen about Majora's Mask, it's like a really bizarre total conversion mod of Ocarina of Time. Maybe it's the time structure that rubs people the wrong way?

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    Nictel

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    #47  Edited By Nictel
    We just hit it off.
    We just hit it off.

    I love her it, the game I mean. The game is great.

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    tomdantom

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    #48  Edited By tomdantom

    I remember that despite it being a sequel to Ocarina in a literal and sequential sense, it was repeatedly billed in previews and interviews with the creators as a sort of creative non sequitur to OOT, a chance to let loose after the hefty burden of making that game. Also I think it is the first time Eji Anouma's slightly surrealist slant on the series really had a chance to fly. All that whilst still being an immensely playable Zelda. Although the expansion pack thing was annoying at the time. I wanted my console to be self contained til the end not require extra blah to do blah buuuut the proof is in the proverbial pudding I guess.

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    GERALTITUDE

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    It's fine.

    It's devisive because it came out after OoT.

    The game was hugely underwhelming to me at the time but it's pretty interesting when I look back on it. It's a very unique design for the game and the world was exceptionally well done in the way that all the characters had schedules and moved around and did stuff.

    But come on, be really. OoT, LttP and WW are SOOOOOOOOOOOOOOOOOOOOOOOO much better.

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    ll_Exile_ll

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    It's fucking good.

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