Power Bombcast: The Skin Doesn't Quite Fit
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Game » consists of 5 releases. Released Oct 08, 1990
Fight Knight
A fantasy first-person action game and the first released game utilizing the Build Engine.
The second installment in SNK's tag-team fighting game series, introducing the ability for players to customize their own three-fighter team from the overall roster.
An on-rails ninja action game for the SNES. Shien must rescue his kidnapped partner Aska from an army of masked ninja using his kunai and shuriken.
A 1992 first-person shooter for arcades, developed by Taito. It pioneered several features before they became standards of the FPS genre, including circle-strafing and multiplayer deathmatch. Its control scheme, where the player moves with a joystick and aims with a lightgun, was also a precursor to modern FPS controls.
Punch-Out!! meets sword-and-sorcery in this over-the-shoulder action game for Neo Geo systems.
A light-gun rail shooter similar to Operation Wolf and Cabal, but with more detailed three-dimensional environments. The original arcade version's sprite/texture manipulation engine anticipated FPS ray-casting graphics and the look of texture-mapped polygons.
A Sega-published arcade and Genesis over-the-shoulder rail shooting game, pitting the cybernetic Duke against an army of mutant, criminal baddies.
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