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Game » consists of 5 releases. Released Mar 21, 2000
Artemus was the Keeper who originally brought the young Garrett in and trained him in the ways of the Keepers. He was the main point of contact between Garrett and the Keepers, always attempting to enlist the help of the cunning thief with the various Keeper prophecies.
Carried out of Cragscleft Prison, by Garrett, in Thief: The Dark Project and the repackaged Thief Gold version, and gets Garrett's to rescue his girlfriend in Thief II's Running Interference. In the Thief Universe, a boxman is a safecracker.
Appearing to be an old woman, Interpreter Caduca is in charge of reading and interpreting the Glyph Prophecies in the Keeper Organization. Caduca first appears, along with Gamall, in Thief II: The Metal Age.
In Thief: Deadly Shadows, The Hag is a mythical serial killer who stalks the night slaying victims and stealing their skin. Even the Pagans, who deal regularly with monstrous creatures, regard her as an abomination.
Garrett is a master thief and the main protagonist from the "Thief" series originally developed by Looking Glass Studios. Sly, cynical, and clever; Garrett's only goal is to relieve the rich and powerful of their "burdensome" treasures.
A corrupt sheriff in Thief II: The Metal Age, Truart join forces with Karras, the spiritual leader of the Mechanist Order, providing him with beggars and vagabons in exchange of coin.
Karras is the antagonist in the 2000 PC game Thief II: The Metal Age.
First appearing in Thief II: The Metal Age, Orland becomes the leader of the Keepers in Thief: Deadly Shadows. Quite pedantic about the Keeper Order's rules, his leadership quickly proves officious, bureaucratic, and secretive.
Viktoria is a character from the Thief franchise. She plays a major role in both Thief and Thief II, and is referenced in Thief III.
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