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Game » consists of 1 releases. Released Dec 10, 2009
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
Circle-strafing is strafing around a target while facing it. This is useful for disorienting the target's aim, making for an easier kill.
From a new generation of fighting games, most notably Street Fighter IV, the comeback mechanic allows characters with low health to activate a powerful move or mode.
The ability to dodge an attack, making the player untouchable for a brief period.
The idea of taking an existing franchise and starting over from scratch, overhauling the gameplay and sometimes going so far as to remove it from any connection to previous games in a series. Such is sometimes done when attempting to revitalize a franchise that is showing its age and has fallen into disfavor.
A ring out occurs when a character leaves a stage (mostly due to falling off stage because of being forced by opponent or bad timing) and automatically loses round/match. This is a common concept in fighting games.
Common concept in 3D fighting games that allows you to side step around your opponent avoiding his attacks.
Moving to the left or right without rotating the body axis. The technique, also called side-stepping, is useful in FPS games to avoid incoming fire without turning away from a target.
When a certain amount of time is given to the player to reach a goal or finish an objective.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
Wii and Wii U games that can be played using the Classic Controller (Pro).
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