Poll Pre-VR poll: Where do you fit right now? (629 votes)
Update 3/27/16: Synthesis
I would like to thank everyone for participating in this poll and making The Community Spotlight. I appreciate the rationale behind the choices of those who wished to share, it was rather insightful. As I suspected, opinions are diverse, but there is a trend that resembles what I've seen in the forums here and elsewhere. As of this update, there are 566 participants. I am confident the poll at this time reflects the Giant Bomb community, as the voting percentages haven't changed much after the first couple of days while votes were still coming in. Here are the takeaways and correlations:
"I like the idea of virtual reality, but am cautious and want to see how it pans out. 43%": This was a common discussion in the following comments. With high prices that drove 31% of voters away from VR, and the fact it still has to be put to the test in the consumer world, it is reasonable that people want to see it for themselves to make up their mind. I also link this with the 35% of voters who thought VR games still had room to grow. There is some concern that developers will not make the type of games people want, but most were hopeful in time, which is something we are used to with the launch of consoles.
PSVR"wins": People seem really hopeful for the PSVR to be popular, even those who are getting one of the PC HMDs. There is some concern that Sony can get it right, as they have shown lackluster support with hardware in the past, but overall there is optimism. Many think or hope that the PSVR will seat VR's fixation into popular entertainment culture. It is cheaper than its PC counterparts, will have the broadest market, and doesn't require people to overhaul their existing hardware. I suspect this is also why 16% voted "I already had a system that can run the HMD I want" versus the 11% who said they will have to upgrade or buy a PC or PS4. With this type of poll I don't have data to truly correlate that, but i'd bet on it.
Between the other 2 of the "big 3" HMDs, Rift was taking the lead at first, then it was Vive, and now they are both equal.
The couch wins: Roomscale has some love at 5% of voters, but more than 3 times that at 19% would rather sit on a couch, and just a little less than that at 16% do not want or have the room for roomscale. This might also affect the votes on motion controls, as 16% would rather use a gamepad or other peripheral over the 10% who thought motion controls are essential.
This is a debate I am going to keep an eye on in the future, and my initial inspiration for this poll. I personally feel that the acceptance of roomscale and motion controls will dictate the future of VR. We can only know how it will work in the real world now that HMDs are on their way to consumer hands. I have a feeling that both roomscale and seated VR play will stay on equal ground for a while. People will have their choice on how they want to play, but could roomscale become more niche as people just want a simple experience, or is the presence inside roomscale or motion controls too hard to let go of that everyone will demand it? I suspect VR will distill into a seated experience with motion controls, but that's just me projecting my hopes.
Some of the comments I found insightful were about peoples concerns of "shutting themselves out" of the real world, making VR unappealing to them. There were enough of these comments that I wish I had that as an option in the poll, but maybe next time.
Thanks to everyone again for participating. I literally will not follow up with this again until the end of the year. Maybe in that 3-day lull between the GB crew going on winter break and the GOTY podcasts going up.
Have fun with your Rifts tomorrow!
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So VR is officially just around the corner. I've read many comments in the Giant Bomb community on people's thoughts of VR. Opinions vary widely as some feel like it will be a passing fad and many are shunned by the cost of entry. For others, this is a childhood dream come true. It seems console-like manufacturer allegiances are starting to form between the big 3 VR HMDs already, but there are some that are choosing to get more than one HMD.
As we head into this new era, be it a short fad or a fixation into popular entertainment culture, I'd like to get a clearer picture where everyone is at right now. Maybe by the end of the year I can compare this to how virtual reality worked in the real world after everyone has gotten their chance to get their hands on one.
I've tried to add as many categories I could think of someone being included in. Click on whatever applies to you. I was wanting to add a category on what people think of motion sickness, but think will wait till after it is put into practice.
Thanks.
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