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Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
A destructible environment means the player has the ability to destroy his/her surroundings. This allows players to use the environment to their advantage.
A puzzle where you have to use your surroundings, i.e. "environment" in order to progress.
The concept of a game referencing another game through mockery, parody or even directly. A game reference to the same franchise does not count.
A physics system used to procedurally generate body movement similar to rag dolls.
The recording of data related to player performance or progress in a game. This feature is commonly found in RPGs or competitive multiplayer games. It does not include statistics in sports games, unless related to player performance.
The word "voxel" is a portmanteau of "volumetric" and "pixel" (which in turn is a portmanteau of "picture" and "element"). Essentially a three-dimensional cube, they are used to build objects in a virtual space, especially terrain.
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