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    SBK: Snowboard Kids

    Game » consists of 2 releases. Released Nov 22, 2005

    SBK is the fourth Snowboards Kids game in the series. This game changed the from its big head & nose mode to a more anime style. The game takes a major departure from its roots, taking a more SSX approach to its racing and trick mechanics.

    Short summary describing this game.

    SBK: Snowboard Kids last edited by deactivated-5e8f9711c577c on 08/19/19 02:39PM View full history

    In an attempt to re-introduce the series after a long hiatus, Snowboard Kids is the third official game in the series that attempts to introduce additional depth to the game mechanics by providing a greater emphasis on tricks. The game also makes use of the Nintendo DS' microphone and touch screen for gameplay functionality.

    Gameplay

    Snowboard Kids continues series tradition of being an item based snowboard racer for up to four players. This new iteration features the following differences compared to previous entries.

    Trick System

    The trick system has been changed to accommodate for the buttons on the Nintendo DS system as well as it's touch screen. While in the air, the D-Pad adjusts the character's tilt while holding A, B, X or Y will perform a grab. Leaping off of a ramp performs a super jump. The touch screen will then feature hot spots that must be pressed in order to execute a signature trick. This will either fill the SBK meter, or give a temporary speed boost if the meter is full. (The speed boost will also drain if the signature trick is successful.)

    SBK Meter

    The SBK meter replaces the coins that grants each character a shot. There are three shot types, however each character has a unique attack type. The SBK meter can be charged up to three levels for your character's shot. However, the meter can be used for a speed boost if the meter has been filled completely and a signature track has been performed. However this also drains the meter, which removes any chance of performing a shot.

    Items and Shots

    Unlike previous entries, there are no coins to collect. Shots are given three power levels depending on the SBK meter. Items are still distributed through item boxes placed in each course. However items do not have a cost requirement.

    Game Modes

    Single Player

    World Tour Challenge

    Slalom

    Boss Battle

    VS Mode

    There are both Multi-Card and Single-Card play. Single-Card mode only allows each player as Slash on one course only.

    Exhibition

    Trick Match

    Free Fride

    Shop

    Training

    Characters

    Returning Characters

    Slash Kamei

    • Type: Trick
    • Weapon: Lightning Bolt

    Jam Kuehnemund

    • Type: Trick
    • Weapon: Shockwave

    Tommy Parsy

    • Type: Attacker
    • Weapon: Stinger Rocket

    New Characters

    • Brad Maltinie
    • Nancy Neil
    • Koyuki Tanaka

    Unlockable Characters

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