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Games that support the Wii Balance Board.
The interactive loading screen has thankfully relieved some of the boredom that comes with long load times through entertaining us with small minigames. These generally involve simply moving objects around on screen usually with some relevance to the game itself.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
Games that feature support for Nintendo's Mii avatars.
Using gestures with the controller to control on-screen actions. Alternatively, these gestures can also be detected by motion-sensing cameras.
Non-linear level design where the player is able to freely traverse the game world and choose where and when to visit certain areas in the game.
This exploitation of the original Starsiege: Tribes' physics model speeds up player movement down declining surfaces.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
The use of a board to ride down a snow-covered slope.
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