Wii games that use the speaker of the Wii-remote to emit phone conversations encouraging the player to hold the Wii remote as a telephone against their ear.
Somehow with the announcement of the 4th game in the series I remembered that one of the games used this concept but now I'm not sure if it was 2 or 3. It was the mini-game in the cinema where you had to try and call as much as possible but had to put it down when the clerk came checking on you.The actual "conversation" that came out of the speaker cracked me up every time.
The exact minigame is you sitting in a movie theater, gabbing on your cell phone. Then you put it down really quick, before the manager walks in.
You get points for continued talking, with an exponentially increasing amount for continued calls. If you get caught by the manager, you're momentarily stunned.
" @Rallier: This is the second game. The exact minigame is you sitting in a movie theater, gabbing on your cell phone. Then you put it down really quick, before the manager walks in. You get points for continued talking, with an exponentially increasing amount for continued calls. If you get caught by the manager, you're momentarily stunned. "
Added it back to the concept page. It was really cool when the manager entered that you had to press A as fast a possible to call the other players before they could call you so that the manager would catch them using their phone.
This edit will also create new pages on Giant Bomb for:
Beware, you are proposing to add brand new pages to the wiki along
with your edits. Make sure this is what you intended. This will likely
increase the time it takes for your changes to go live.
Comment and Save
Until you earn 1000 points all your submissions need to be vetted by other
Giant Bomb users. This process takes no more than a few hours and we'll
send you an email once approved.
Log in to comment