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    Wings of Glory

    Game » consists of 0 releases. Released January 1995

    Set in 1916, the dawn of the first World War, Wings of Glory pits players against the Germans in realistic air combat over England.

    Short summary describing this game.

    Wings of Glory last edited by telecommand on 06/21/20 03:11PM View full history

    Overview

    Wings of Glory is a World War I themed combat flight simulator developed by Origin Systems and published by Electronic Arts in January 1995. Set in 1916, the dawn of the first World War, rookie pilots are being trained in use of the aeroplane, responding to Germany's use of these machines in a time where the aeroplane was still a fairly new invention. Stationed in a small airfield in the town of Thetford, England, a small group of pilots have been transferred from the allied countries to form a squadron to fight against the German forces.

    Gameplay

    Taking down a Fokker Dr.I in a Sopwith Pup.
    Taking down a Fokker Dr.I in a Sopwith Pup.

    In the main campaign, players begin as a rookie pilot, having just transferred to England from the United States. Players can have conversations with other pilots, their Commanding Officer, and mechanics among others. They can also check the kill board for their entire squadron and see the medals they have earned throughout the campaign. After hearing the next mission's objectives from the Commanding Officer, players must take off, reach waypoints and complete the objectives (these include taking down enemy aircraft and bombing various targets, among others) then return home to land. Players start with a Sopwith Pup and throughout the campaign they move onto other aircraft, including the RAF S.E.5, Sopwith Camel, SPAD S.XIII, and even a captured German Fokker Dr. I. There is no radar (it's 1916) so players must keep an eye out for enemy aircraft at all times.

    A Zeppelin-Staaken R.VI in the object viewer.
    A Zeppelin-Staaken R.VI in the object viewer.

    As well as the campaign, there is a "Gauntlet Mode" where players face wave after wave of enemy aircraft. The object of Gauntlet Mode is to last as long as possible.

    The game also features a mission editor where players can create custom scenarios, and an object viewer where players can view all models in the game (aircraft and ground vehicles) in detail.

    System Requirements

    REQUIREDMS-DOS 5.0 or higher, Intel486™/DX/33 or 100% compatible, 8Mb RAM, 15Mb hard drive space, double-speed CD-ROM drive, MSCDEX version 2.1 or higher, 256-colour VGA graphics, Joystick
    RECOMMENDED486DX/66 or faster, Microsoft or 100% compatible mouse and driver
    MUSIC/SOUND EFFECTS (optional)Ad Lib®, Sound Blaster®, General MIDI (MPU-401 interface), or 100% compatible sound board
    DIGITIZED SPEECH and SOUND EFFECTS (optional)Sound Blaster or 100% compatible sound board
    SUPPORTSMS-DOS 6.0 with DoubleSpace
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