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Parallax scrolling is a scrolling effect used in video game graphics, employing multiple scrolling layers to create the illusion of depth, for a pseudo-3D effect in an otherwise 2D scrolling game.
A partner is someone in a duo that shares the same status and/or billing. In video games, you often switch from one to the other because they have different strengths and weaknesses.
Penguins are flightless birds that are found in usually cold areas; they have appear in several videogames, notably the Club Penguin franchise.
The use of peripherals has vastly changed the way games are played. This concept includes an array of items, including joysticks, plastic guitars & drum-sets, and specialized printers.
Piranha Pests are a unique type of Piranha Plant that appear in Yoshi's Story and Mario & Luigi: Partners In Time
A species of carnivorous plants that reside in pipes. Some specimens can spit fireballs.
A place to fall, often bottomless, usually resulting in death.
Podoboos are living fireball enemies usually found in Castles in the Mario games. The original ones would only jump out of lava in simple patterns.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Porting is a term used when a game designed to run on one platform is converted to run on a different platform. Quality varies, though some titles are packaged with extras.
Power Ups can be used to give the controlling character, or any other character, temporary or permanent upgrades.
Games that include a previous installment of the game's series. Usually, this extra game can be accessed via a menu or can be found within the game world.
The daughter of a monarch or monarchs.
Used in fighting games, projectiles are objects that a fighter can launch at another fighter to attack from a distance. While they can be used to simply inflict damage, projectiles are often used to maneuver opponents into disadvantageous positions.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
A shooter in which the player movement is restricted so they can only follow a linear, predetermined path. This style of game is considered very "arcadey" and is usually accompanied by a lightgun.
Games with randomly (or rather, procedurally) generated environments create new levels from predetermined pieces each time the game is played.
Games usually have numbered sequels, like Final Fantasy I through XIII, but some series like to stop numbering their sequels, then number them over again. This is the concept of games that had a numbered series, then stopped, then got numbered again.
Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in RPGs and modern first/third-person shooters.
A sleeping fish that is speedy and dangerous when awakened.
Special locations in game that allow the player to manually save their progress.
A Secret area is a place hidden that few will find unless they know where to look.
A creature which is made up of mostly identical segments and has an elongated shape.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
Shy Guys are masked hoodlums of the Mushroom Universe.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
Sidekicks, different from partners, are less powerful, less important characters who support the main protagonist and generally stick by their side.
Sidesteppers are crablike enemies that first appeared in the Mario Bros. arcade game. When hit from underneath, they get angry and start moving more quickly.
A lead character who never says a word, despite being spoken to.
A Snifit is a Shy Guy who spits bullets from behind the mask on their face.
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