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    Air Traffic Chaos

    Game » consists of 3 releases. Released Feb 22, 2007

    Majesco's high-tension airport-management sim.

    aspro73's Air Traffic Chaos (Nintendo DS) review

    Avatar image for aspro73

    Put this game on your radar.

    I came across Air Traffic Chaos while looking for DS games that support the little used Rumble Pak, the GBA cartridge sized force-feedback accessory for the DS and DS Lite.  Ordinarily I would not have even picked up this Majesco published game due to the comically bad front cover art which includes a westernized anime character saying, by means of a speech bubble, "I am an air traffic controller".  It is a shame that many would overlook this game on the basis of its cover art, but understandable given the volume of shovelware on the system.

    More the shame since the back cover, manual and game all feature wonderfully crafted anime characters, and also the fact that Air Traffic Chaos is far from the shovelware it may be confused for.  It is an excellent game that has been thoughtfully and artfully constructed.

    More of a puzzle game than a simulation the game has you co-ordinate up to eight planes through the take-off and landing process.  This involves instructing pilots to increase and decrease their approach speeds, assigning runways and gates and directing planes on the ground where and when to taxi.  At first this seems simple, even tedious, but before long you are juggling three or four landing planes, two or three departing planes and doing everything you can to avoid a game-ending in-air collision or tarmac crash.

    The Rumble Pak adds to the experience by vibrating the DS with each take-off and landing.  Sound design is also well done with plenty of familiar airline sounds including the muffled monotone of pilots.

    Each airport has three difficulty levels to master and like all great puzzle games there is much replay to be had.

    Air Traffic Chaos is a fun, challenging game that introduces tension into gameplay like few games do.  Its Japanese design, handled by Sonic Powered and Lichterfeld, reminded me of the civilian flight-sim Jet de Go, a Japan-only release for the Playstation that supported the PocketStation.  Both are great games, which I'd encourage you to land (har har) should you see them flying around.

    Other reviews for Air Traffic Chaos (Nintendo DS)

      Ignore the stupid box art, adults will enjoy this as much as kids 0

      The game may look for kids, and feature outdated graphics, but it will get your brain going and test your prioritizing skills. The whole point of the game is to see how many things you can keep track of at once. You are scored points depending on how fast a plane can reach its intended goal (either take off or arriving at a gate)On the easiest difficulty, you'll have maybe two planes in the air at any given time, with one or two on the ground waiting to take off. Landing the planes is easy, just...

      3 out of 3 found this review helpful.

      Put This On Your Radar 0

      I came across Air Traffic Chaos while looking for DS games that support the little used Rumble Pak, the GBA cartridge sized force-feedback accessory for the DS and DS Lite.  Ordinarily I would not have even picked up this Majesco published game due to the comically bad front cover art which includes a westernized anime character saying, by means of a speech bubble, "I am an air traffic controller".  It is a shame that many would overlook this game on the basis of its cover art, but underst...

      0 out of 0 found this review helpful.

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