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A Few Minutes With the Nearly Finished Batman: Arkham City

What if I told you there might be more to this game than the first one? Total shocker, right?

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As a seemingly random comic book-licensed action game, Batman: Arkham Asylum had virtually no expectations to meet. As the sequel to Arkham Asylum, on the other hand, Batman: Arkham City has a hell of a lot more to live up to. It's been tempting to label Arkham City as a known quantity--the first one was so good, how could the sequel be anything but better?--but I have to admit some skepticism about this follow-up after I played it at E3, where the frame rate out in the open world was poor, and the new grappling and flight controls didn't immediately click for me. Could it be that Arkham City might actually be underwhelming in any way?

Nah, probably not. Half an hour with the more-or-less finished game earlier this week, and--big surprise--I'm back on board. Arkham Asylum felt like such a tightly designed and perfectly paced action game, with its back-and-forth Metroid-style progression through a succession of areas, that Rocksteady's ambition to wrap all of the new game around a big urban open world seemed like it might stretch thin what made the first game so good. But what I got to see and play of the open world in this latest demo was tentatively encouraging.

Granted, I saw very little of that open world. This was the sort of tightly controlled press demo that intends for you to play only one specific part of the game, and that part was a story mission a couple of hours in where Batman has to infiltrate a foundry to track down Harley Quinn and rescue a doctor she's holding hostage. So I didn't get to spend a ton of time exploring Arkham City itself, but at least I was out there long enough to see that the game's performance outdoors is now nice and smooth, at least in the 360 version I was playing. And the flight controls--particularly where you grapple onto a point high up somewhere and then use your upward momentum to keep going past the grapple point and straight into a glide--have gotten a little easier to pick up.

Gliding around is all I really got to do in the open city, since my objective was already locked in and time was short. Whatever there is to occupy your time while you're out in the city, I can at least tell you that once you're inside a major location like the foundry, the game is straight-up Arkham Asylum. Transitioning into the foundry was a matter of soaring right over the lip of the building's giant smokestack and gliding down through the hellish inferno at the bottom. (How else would Batman do it? He's Batman.)

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The flow of gameplay when you're in a complex interior like the foundry is identical to the last game--creep into a room, scan the position of enemies with your detective vision, soar up to a gargoyle, then laugh like a maniac while you taunt, harass, and pick off the goons one by one. But a few minor improvements and additions to this formula stood out to me in the few minutes I had to play.

  • You can target specific limbs on enemies with thrown weapons like the batarang. At one point from my perch high up, I kneecapped one of two goons to disable him long enough to swoop down and knock out his buddy. By the time the other guy was ready to get up... well, he didn't get up.
  • Detective mode isn't the catch-all it used to be. We've heard in the past that Rocksteady was trying to ensure players don't play through all of City with Detective Mode on, the way some people did with Asylum. (Why you'd want to miss all that art design I don't know, but that's beside the point.) That mode is still plenty useful for scanning a room full of enemies, but now you lose most of your other HUD elements when you turn it on, depriving you of some other vital information. Best to find a balance and only use the enhanced vision when you need it.
  • There's a new gadget called the REC, or remote electrical charge, that lets you manipulate some mechanical devices in the environment in two directions. The best example was a gigantic hook that you could pull back one way, then push in the other a few times in a row to build up momentum so you could smash through a wall with it. The REC can also be used to open some specific doors remotely, and things like that.
  • There are some massive regular enemies to fight, like a hulking one-armed thug who wielded a hammer. While I absolutely loved Arkham Asylum's melee combat and I think it perfectly captures the essence of how Batman should fight a group of goons, I didn't actually try the old one-two on the hammer guy, since the REC also has its uses in combat. You can zap a single enemy to confuse them so they start wildly flailing and attacking everything nearby. Some subtle electrical persuasion caused that hammer thug to take care of a whole bunch of his cronies for me.
  • You can scan inaccessible Riddler trophies into your map. This is probably only valuable to people who want to get every last thing there is to get, but like the melee combat, Arkham Asylum's collectible trophies and challenges were best-in-class, so I'm on board to get it all once again. As long as you can see a trophy, you can mark it for retrieval later, once you've got whatever requisite gadget or ability you need to actually get to it. Rocksteady says there are over 400 Riddler-related trophies and challenges, and that getting them all is probably a good 10 hours in itself. The Riddler is an actual character in the game, you may have heard, but finding and completing every last trophy and challenge is required if you want to take him down. I'm in. You?
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Oh, hey, did I mention the Joker flat-out dies at the end of the section I played through? Once you've completed the foundry mission, you come upon Harley sobbing over an unresponsive Joker flat-lining in his wheelchair. I got a little more insight into the core plot driving this game--it calls back to the runaway mutation the Joker went through at the end of Arkham Asylum, which is apparently now slowly killing him, hence the kidnapped doctor. Or quickly killing him, I guess, since he appears to have croaked barely two hours into the game, which is roughly how far in Rocksteady says this sequence takes place.

I don't doubt for a second the Joker will actually bounce back shortly in some fashion, assuming that was even really the Joker sitting in that chair in the first place. If the game's developers considered this any sort of truly pivotal plot twist worth keeping hidden, they wouldn't have shown it to the press, and instead Rocksteady's Dax Ginn seemed almost giddy for me to see it, though he wouldn't answer any questions about what exactly was going on. If nothing else, it's evidence there's more going on with Arkham City's storyline than meets the eye. That's just one more of the many things that are getting me really excited to finally play Arkham City when it hits consoles in just a few short weeks.

Brad Shoemaker on Google+

260 Comments

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besighyawn

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Edited By besighyawn

seems pretty obvious media outlets were told to say that spoiler. I just laughed when I found out why

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SethPhotopoulos

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Edited By SethPhotopoulos

It's funny beating the game. That part they showed isn't a spoiler at all.

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Acheron7

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Edited By Acheron7

Is there any chance of an Adam West voice option?

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BasketSnake

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Edited By BasketSnake

I've thought about playing Arkham Asylum many times but I just end up playing other games. I'm not a die hard batman fan but I love the new movies. Do I really need to play it or do you think it's ok to skip it?

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DG991

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Edited By DG991

Still was an unnecessary spoiler... Whatever, the first game was decent. I might play this one.

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dvorak

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Edited By dvorak

Any comic fan knows there's about 100 ways he didn't actually "die". It goes without saying that scarecrow could be loose again.

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Teclo

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Edited By Teclo

To everyone squawking "spoiler!", it's obvious that the Joker doesn't die. So you could say it's a spoiler that the Joker appears to be dead after 2 hours of play, but so what? So now we know the Joker is tricking Batman? Or that Batman is briefly mistaken about something? Wow, that's unexpected. I think the fact that the Joker obviously isn't dead is why Rocksteady are okay with journalists reporting it; it's more "what's going on here?" than "oh my god, the Joker is dead!"

Him being very ill after taking the Titan dose, apparently being close to death and calling in (well, kidnapping) doctors, has also been revealed in the lead-in comics, which takes me to my second point: everyone should find these comics and read them, they've raised my anticipation even higher than it already was. There's a five-parter that was released in physical form, so now you'll probably just have to find other means of acquiring it (e.g. torrents), and then there's a digital-only seven-parter, currently on part six, that's released through Comixology.

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Mister_Avatar

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Edited By Mister_Avatar

I think a lot of people are going to be surprised at the demand for this game.

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tastytoast

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Edited By tastytoast

I needs this game

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Bestostero

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Edited By Bestostero

@VinLieger said:

@xhavoc86 said:

Come on... does anyone actually believe it? No one ever really dies in this...and if they do...they never stay dead. These characters come back to life all the time!

Of course its not for real but i would have liked to be surprised about it when it happened while im playing the game instead of learning about it 3 weeks before the game is out, Such a huge character dying or appearing to have died is obviously gonna be integral to the story so why the fuck tell everyone about it?

I'm sure they're saving the surprise for when he actually comes back, being...not dead...lol

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Humanoid

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Edited By Humanoid
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VinLieger

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Edited By VinLieger

@xhavoc86 said:

Come on... does anyone actually believe it? No one ever really dies in this...and if they do...they never stay dead. These characters come back to life all the time!

Of course its not for real but i would have liked to be surprised about it when it happened while im playing the game instead of learning about it 3 weeks before the game is out, Such a huge character dying or appearing to have died is obviously gonna be integral to the story so why the fuck tell everyone about it?

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Duffyside

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Edited By Duffyside

Well, if they don't consider it a 3D DMC style game, but instead an Adventure game like Zelda, Darksiders and Assassin's Creed, then maybe they have a point.

But to me it comes down to whether it's a shooter or if the combat is melee/weapons based. Thus, Batman has no where near the best combat. It's good, it's fun, but... their names are Hideki Kamiya and Shinji Mikami. REMEMBER THEM.

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Tan

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Edited By Tan
@Duffyside said:

Waahh waah spoilers that aren't actually spoilers, waah waah.

Here's what people should really be crying about—calling Arkham's combat "best-in-class." Unless you don't count this as a 3D action game like Ninja Gaiden or, the real answer, Bayonetta.

Yeah I've seen this all over--not just GiantBomb. What's up with this? I can't be the only one who had no trouble beating the game just mashing x and counter.
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Tryptophan

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Edited By Tryptophan

lol @ folks thinking that was a spoiler

There is a specific tone to Brad's writing in this article, do try to notice it please.

He was meant to report this to us.

I would be more worried that the open city isn't given much availability in the demo, buuuuuuut that's just me.

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elko84

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Edited By elko84

Does anyone want some cheese with their whine??

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wicked_wumpus

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Edited By wicked_wumpus

I think all this spoilerage on the site will force me into GameJab's waiting arms ;)

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MormonWarrior

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Edited By MormonWarrior

Yikes...I understand why you're comfortable saying it Brad, but man...that seems like a pretty heavy spoiler anyway.

Besides that, I'm very very excited for this game. Bring on the Batman!

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sixpin

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Edited By sixpin

@Airickson: Dude, I'm in my 30s and I don't like to have stories spoiled for me. Spoilers are the equivalent to shouting that Vader is Luke's father while walking out of the theater back in the day, so hardly something as new as the Internet.

Edit: This is only an answer ro Airickson's question and not an opinion on Brad's article.

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Airickson

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Edited By Airickson

I have a serious question: is this whole 'spoiler' thing a generational issue? I'm nearly 40 and don't really care about spoilers; I'm wondering if it's just me or if younger people are more concerned about games/movies/etc. being spoiled for them.

According to Wikipedia, the concept of spoilers became prevalent during the early years of the internet, meaning someone my age didn't grow up with it while a younger person has always had the potential for something being able to be 'spoiled' online.

Just an observation.

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Bestostero

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Edited By Bestostero

Come on... does anyone actually believe it? No one ever really dies in this...and if they do...they never stay dead. These characters come back to life all the time!

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MaddProdigy

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Edited By MaddProdigy

I'm stoked to hear the game is looking good, can't wait to check it out myself.

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Klei

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Edited By Klei

@Vinyl said:

People complaining about the Joker spoiler are probably the same ones that complained about journalists reporting that Assassin's Creed is more scifi than history at the start. If they have anything to be upset about, it's the way the information is presented - Kotaku did it in the wrong, most attention hoarding way possible, so I think Brad handled it much better & I agree that if it's this early on, chances are it's less of a plot point & more of a reason to stir publicity. This is so comic book death-y; he'll be back, guys. Good on you, Mr. Shoemaker.

I disagree with you. Including spoiler materials and facts that could have been easily left out is stupid. Brad Shoemaker probably wanted to feel cool that he could break the ice on Joker's death and did it. Now people are upset and they have the right to be. No where in the title was it mentioned HEAVY SPOILERS AHEAD, as it should have been.

You see, I've avoided 95% of the articles, videos and images of this game because I ruined the first Batman that way. I had watched all the videos and previews, and knew the story twists before they unfolded. Learning my lesson, I thought that this mere article was just going to explain some of the changes on the gameplay and guess what. Brad told us that the joker would die from his prior injuries.

I don't particularly like Brad; he sucks at video games, he always portrays games for their worse when he demonstrates them and worse, he moans numerous '' noooo '' and '' oh god '' every time he loses a sliver of health. Worse, he just spoiled a crucial detail about Arkham City. Ugh.

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buckwatters

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Edited By buckwatters

Seriously can't wait for this game to come out!!!

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AggroCraig

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Edited By AggroCraig

All of you guys who are getting vocally angry about these nonexistent spoilers are welcome to get your video game coverage elsewhere, like one of the myriad sites who put that tidbit in an article title. In fact, if you really want to avoid those "spoilers," STOP LOOKING AT VIDEO GAME COVERAGE. If you consider something that the company shows in previews that press will write up a spoiler, stop reading previews! Simple as that!

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teh_destroyer

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Edited By teh_destroyer

I liked the first one a lot.

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Tesla

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Edited By Tesla

Brad be dippin' in the Benz with the spoiler.

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Dr_Gnomage

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Edited By Dr_Gnomage

@Brad: yeah that's true but its like will they this time knowing that its expected. see the mystery is still there guys no spoilers just more intrigue! :P

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Aarny91

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Edited By Aarny91

I doubt he's actually dead as most people have said. RHYMESSSS!

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W4TSON

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Edited By W4TSON

Damn! I can't hardly wait for this game. It's driving me nuts!!

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sam1am7000

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Edited By sam1am7000

Nice article. But I think anyone could have guessed that there would be atleast a few people who would consider this Joker bit to be a "spoiler" (or whatever you want to call it) and would want to experience it firsthand while actually playing the game. This should have been taken into account and a warning should have been printed. Also I don't understand the harm in putting up a small warning, even after it is evident that many people have an issue with this. Maybe something like "not really a spoiler but a really small plot point".

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TheClap

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Edited By TheClap

If you think they will actually kill off the Joker in this, I worry about you. It's one of the Joker's tricks. A joke, even.

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VinLieger

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Edited By VinLieger

FFS Brad ever heard of god damn spoiler tags this is a fucking disgrace

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xxizzypop

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Edited By xxizzypop

This is the exact reason why I usually go out of my way to avoid video game coverage for games that I am interested in. While this doesn't seem like a major spoiler for two hours in and it was a piece that they 'giddily' showed off to the press... some heads up as a consumer would have been nice.

I like the maximum impact from the games that I do buy and this seems like it's kind of a major event. It doesn't matter that it's a plot point that will turn out differently down the line. It's a plot point nonetheless that didn't really seem necessary to just throw out with literally no warning whatsoever.

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mazik765

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Edited By mazik765

It's a comic-book game people. No one EVER dies in comic books.

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DeShawn2ks

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Edited By DeShawn2ks

@DFSVegas said:

Did you assholes ever stop to think that there might be a reason Rocksteady would "kill" off Joker that early, and put it in a demo for press to report on weeks before the game comes out? This is a comic book story we're talking about, and this IS the Joker we're talking about.

In all seriousness though, you're all whiny bitches. Get over it.

That sounds about right to me.

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FluxWaveZ

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Edited By FluxWaveZ
@gladspooky said: 

it would totally surprise me if i didn't know Batman was in this game and he was

goddamn game spoils itself

How... what? How does that compare to the "spoiler" at all? That's an incredibly stupid comparison.
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prestonhedges

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Edited By prestonhedges

@FluxWaveZ said:

@Buckfitches said:

When this game is out for a month, you whiners are going to look back on this comment section, and feel, really, really stupid.

This is in no way a spoiler, it's a goddamn piece of promotional material, a tease, a hook to get you to draw your wallet and buy this game. You cannot possibly be so dense to think this is a real spoiler, at least, that's what I thought until I started reading these comments.

Great article, Brad. Made me very excited for the game!

It's a thing that happens that would probably surprise most people if they encountered it without being told by the press beforehand. Now, the surprise is lost. So yes, it is a "spoiler" even if something changes later in the game.

it would totally surprise me if i didn't know Batman was in this game and he was

goddamn game spoils itself

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Quantical

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Edited By Quantical

I'm looking forward to it. Thankyou Brad.

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dfsvegas

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Edited By dfsvegas

Did you assholes ever stop to think that there might be a reason Rocksteady would "kill" off Joker that early, and put it in a demo for press to report on weeks before the game comes out? This is a comic book story we're talking about, and this IS the Joker we're talking about.

In all seriousness though, you're all whiny bitches. Get over it.

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SpawnMan

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Edited By SpawnMan

Hey Brad. Cheers for spoiling the game for me, even if the Joker does come back. That little moment when I'd have gone "Wow! This is strange! He's dead? *Impact*" will now be no more. You've made my life a little more sad. Cheers...

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cackatalltrades

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Edited By cackatalltrades

Love Brad's writing, hate Brad's spoiling. I knew nothing of the Joker in Arkham City, other than he's in it.

Looking forward to this game.

And Harley Quinn is looking sufficiently hot in this game. I like!

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FluxWaveZ

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Edited By FluxWaveZ
@Buckfitches said:

When this game is out for a month, you whiners are going to look back on this comment section, and feel, really, really stupid.

This is in no way a spoiler, it's a goddamn piece of promotional material, a tease, a hook to get you to draw your wallet and buy this game. You cannot possibly be so dense to think this is a real spoiler, at least, that's what I thought until I started reading these comments.

Great article, Brad. Made me very excited for the game!

It's a thing that happens that would probably surprise most people if they encountered it without being told by the press beforehand. Now, the surprise is lost. So yes, it is a "spoiler" even if something changes later in the game.
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Spoonman671

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Edited By Spoonman671

I don't know guys, he looks pretty healthy to me.

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BradBrains

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Edited By BradBrains

Batman saves the day in the end.

Fuck sorry guys spoilers.

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Aegon

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Edited By Aegon
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MakoTitan

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Edited By MakoTitan

Damnit...come on...Spoiler??? Jeez...That actually was kinda rude to tell us that without a warning. :(

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Thor_Molecules

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Edited By Thor_Molecules

When this game is out for a month, you whiners are going to look back on this comment section, and feel, really, really stupid.

This is in no way a spoiler, it's a goddamn piece of promotional material, a tease, a hook to get you to draw your wallet and buy this game. You cannot possibly be so dense to think this is a real spoiler, at least, that's what I thought until I started reading these comments.

Great article, Brad. Made me very excited for the game!

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Meltac

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Edited By Meltac

@zombie2011 said:

@Meltac said:

@fpsmadpaul: Guess.

You got hungry and ate it?

Exactly, and it wasn't even that tasty.. Bummer.

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zombie2011

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Edited By zombie2011

@Meltac said:

@fpsmadpaul: Guess.

You got hungry and ate it?