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A Ratchet & Clank: Crack in Time Two-For From Comic-Con

A Crack in Time's fan-named weapon gets its final moniker, and Clank has his day in some new gameplay footage.

While I was busy consuming my weight in Bojangles and bourbon back home in North Carolina last week, the annual Comic-Con was raging in sunny San Diego--and in addition to a veritable mountain of comic book-related shenanigans, a few video games were represented there. One of them was the next Ratchet & Clank game, A Crack in Time, which Sony has released some new videos for.

The first is the result of a community contest held by developer Insomniac to design the latest in the series' long line of bizarre weaponry. I won't ruin the surprise; watch creative director Brian Allgeier talk about how it all went down and the weapon that came about. 


  

There's also a nice long clip showing off some gameplay starring Clank, Ratchet's li'l robotic operating buddy who you can control from time to time. Check it! 


  

Insomniac's made some comments in the past about the sorts of subtle improvements they've made to Ratchet's visuals in this latest game, and without regurgitating any technical details I do think this looks noticeably better than the previous Ratchet games on the PS3. I just hope Crack in Time's gameplay is equally fresh.
Brad Shoemaker on Google+