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Dawnguard’s Finally Out on PC, But PS3? Well...

Performance issues blamed for DLC's delay on PlayStation 3.

The amount of content in Dawnguard means PS3 players really are missing out right now.
The amount of content in Dawnguard means PS3 players really are missing out right now.

Dawnguard, the first expansion for The Elder Scrolls V: Skyrim, is now available on PC for $19.99. It is not, however, available on PlayStation 3, and it’s unclear when that will change.

The reason: it's not ready.

“We are not satisfied yet with Dawnguard’s performance on the PS3,” said the company in a statement on its blog. “We would like for everyone to have a chance to play Dawnguard, but we aren’t going to release it for PS3 knowing that some people’s experience in Skyrim will be worse. “

We have come to expect, and to some extent forgive, some of the issues that plague the traditionally ambitious Bethesda Game Software releases. Skyrim had serious problems on PlayStation 3, however, which is why it technically wasn’t part of our Game of the Year award for Skyrim last year.

“We do everything we can to have our content available to all; from our free updates, to user mods, to paid DLC,” continued the statement. “We’re as disappointed as our fans when that isn’t the case, but we’ll continue to push for that reality.”

Patrick Klepek on Google+

140 Comments

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ExplodeMode

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Edited By ExplodeMode

Remember right when Skyrim was announced and the first thing everyone asked, 'Is it a new engine?'

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KaneRobot

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Edited By KaneRobot

"Skyrim had serious problems on PlayStation 3, however, which is why it technically wasn’t part of our Game of the Year award for Skyrim last year."

Too bad the award wasn't presented as "Game of the Year (Except on PS3)" then.

Not that it was really the game of the year on any system.

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Superkenon

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Edited By Superkenon

@KaneRobot said:

Too bad the award wasn't presented as "Game of the Year (Except on PS3)" then.

Actually they specifically denounced the PS3 version in the GotY video.

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CottonWolf

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Edited By CottonWolf

This is a good thing. Everyone was complaining that they should have held back the PS3 release when it was horribly broken last year. At least they learnt their lesson, and aren't going to screw PS3 owners over with a disastrous product.

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TomasOMeachair

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Edited By TomasOMeachair

I'm beginning to ask myself "How much more slack can I cut Bethesda?" a bit too often these days. 

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living4theday258

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Edited By living4theday258

By now, I have stopped giving a damn.

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Sooty

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Edited By Sooty

@Etnos said:

@Sooty said:

It's 2012, the PS3 has been out 6 years and this multi-million dollar studio still can't code for it yet.

Pretty pathetic.

yeah because you know the "ins and outs" of game development... Genius Internet People!

No I don't, because I am not a game developer and don't need to.

Are you stupid or something? Why would I know? Do I work at Bethesda or release games for a platform with millions and millions of players?

I think you know the answer. I wasn't insinuating that I know anything, merely that Bethesda are the only big name studio still botching PS3 versions of their games.

Consider these things before making little remarks!

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jayjonesjunior

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Edited By jayjonesjunior

@Adaurin said:

I somewhat blame Sony for having such an obtuse platform that it sucks to program for. And I say this as someone who has a PS3 and not an xbox.

and yet we have games that look infinitely better than Skyrim running smoothly.

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Guntank81

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Edited By Guntank81

This is disappointing, c'mon Bethesda like the above users have said, by now you should know how to develop for the PS3

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Phished0ne

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Edited By Phished0ne

@jayjonesjunior said:

@Adaurin said:

I somewhat blame Sony for having such an obtuse platform that it sucks to program for. And I say this as someone who has a PS3 and not an xbox.

and yet we have games that look infinitely better than Skyrim running smoothly.

I think there is somewhere between these two. Sony has some great looking games on their platform. But it is also Sony's responsibility to have people who can come into developers and help them smooth things out with their games on ps3. Sony really needs a small team of devs from the first party who could help developers understand the way the ps3 works. It would help everyone involved. Its not that different than what companies who license out game engines do.

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Panelhopper

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Edited By Panelhopper

Argh! completely torn in half by this issue! On the one hand, the wait completely sucks, why should PS3 owners be the last to access the dlc? At the same time, if the delay means a better experience then I feel it could be totally worth it...Assuming it is an actual delay and not a Duke Forever delay

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NekuCTR

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Edited By NekuCTR

They really should have just balled up, and apolagized for this one. Would have really helped their case. It's their fault that they wrote code that biases Xbox knowing that it was going to be a multiplatform release. It's not just pomp and circumstance like their making it out to be.

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Pop

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Edited By Pop

freaking cool!

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morrelloman

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Edited By morrelloman

I would have revisted this if I had played it on 360. Lesson learned. I am never going to play a newly released bethesda joint on PS3. Tho I must say I did not have any issues with New Vegas. I also played new vegas for 20 sometihng hours and not 80.

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Nephrahim

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Edited By Nephrahim

I feel for all the people who play Skyrim on PS3, I do, but as a PC player, I love that the new content came out. I loved Skyrim and this DLC looks alright.

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deactivated-653d2db498d3a

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These "exclusive early DLC" debacles need to stop. I don't know how much money is exchanging hands in these sorts of deals, but honestly its isolating half of your fanbase. You can't just show up a month later saying, "you still want this?".

And now, to add salt to the wound, this shit happens. As a PS3 owner (haven't experienced these "crippling" bugs at all), they've lost my purchase.

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Rowr

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Edited By Rowr

Big deal, so you have to wait for it a bit longer.

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insane_shadowblade85

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I bought it on Steam yesterday; still haven't played it yet. What? I promise I'll get to it, get off my back!

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BigDaddyDre

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Edited By BigDaddyDre

Boo, I was kind of hoping to play this soon, but I guess that won't happen.

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GERALTITUDE

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Edited By GERALTITUDE

Is it me or does paying 19.99 for the PC version feel... off. The availability of mods really changes things for me.

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IntoTheN1ght

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Edited By IntoTheN1ght

I am still sad that Skyrim got GOTY here, Saints Row 3 deserved it more now that i look bad

Still <3 Brad, but damn Skyrim has already aged and playing it today is a complete chore. Meanwhile Saints Row 3 is just as funny and fresh as ever

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TrafalgarLaw

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Edited By TrafalgarLaw

@ExplodeMode said:

Remember right when Skyrim was announced and the first thing everyone asked, 'Is it a new engine?'

Yup, we-didn't-Bugthesda straight up lied about the engine. It's still a piece of outdated crap of a Gamebryo engine that was conceived at the times of Morrowind. For all the flak CoD receives for using a engine from 2002...we-won't-Bugthesda does worse and still gets praised to high heavens. Games like Dark Souls are worth your money...Skyrim is a huge meh that's only worth $7.50 during a Steam holiday sale.

http://peter.corrosivetruths.org/2011/12/21/is-skyrims-creation-just-gamebryo/

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Sooty

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Edited By Sooty

@GenocidalKitten said:

@Sooty said:

@Etnos said:

@Sooty said:

It's 2012, the PS3 has been out 6 years and this multi-million dollar studio still can't code for it yet.

Pretty pathetic.

yeah because you know the "ins and outs" of game development... Genius Internet People!

No I don't, because I am not a game developer and don't need to.

Are you stupid or something? Why would I know? Do I work at Bethesda or release games for a platform with millions and millions of players?

I think you know the answer. I wasn't insinuating that I know anything, merely that Bethesda are the only big name studio still botching PS3 versions of their games.

Consider these things before making little remarks!

You said it was pathetic that they haven't mastered coding for the PS3 yet so if you don't know the ins and outs of game development then thats a completely fucked statement.

You have NO idea why they might be having problems and neither do I so to say that they are "pathetic" is just stupid. Who knows there could be tons of reasons as to why they haven't got it right for the PS3 yet.

It is pathetic when they're one of the only (maybe even the only) developers shipping busted games for an extremely popular platform. It's not like Skyrim just had minor framerate issues on PS3, you can't just excuse it that easily as being a so-so port.

Bethesda drones gonna drone?

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TournamentOfHate

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Edited By TournamentOfHate

Should've done the same thing when the full game came out, and the GOTY edition of Fallout 3. Bethesda's games don't like PS3.

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viking_funeral

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Edited By viking_funeral

@Sooty said:

It's 2012, the PS3 has been out 6 years and this multi-million dollar studio still can't code for it yet.

Pretty pathetic.

Do you blame the people who have a hard time learning the difficult architecture that is used on no other platform (and strongly rumored to not be used in the PS4 because it's such a pain to use) or do you blame the people that decided to use that architecture?

It's like blaming people for having a hard time designing websites for Internet Explorer.

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two_socks

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Edited By two_socks

“We would like for everyone to have a chance to play Dawnguard, but we aren’t going to release it for PS3 knowing that some people’s experience in Skyrim will be worse. “

Funny they didn't do that with vanilla Skryim on PS3.

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meptron

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Edited By meptron

I play skyrim on the ps3. This sucks, and it's lame that bethesda can't figure out how to use the ps3 like other top tier developpers have.. That being said, i hope they take their time to figure it out because skyrim was kinda broken on the ps3 and i'm in no rush . As long as the final product works, they can take all the time they need.

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Evercaptor

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Edited By Evercaptor

I guess PS3 owners have to make the decision for them selves which would be worse, a stable game with no Vampire Lords or a game that is fucked like Marseillus Wallace but has crossbows. Tough call, but I admire Bethesda's Gumption. Thinking about it, they probably took M$'s deal originally hoping the extra month would be enough to wrap up the PS3 end. Well played, if I'm right.

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Edited By Hieronymous

Is this a tacit admission that their ps3 ports have been utter shit up to this point? I'm still rankled that You bombers gave a game that was 30% broken (because the ps3 v. was 100% broken) game of the year recognition.

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EverydayOdyssey

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Edited By EverydayOdyssey

Ugh. Still waiting on purchasing Skyrim-hopefully they'll have this all worked by the time they release the GOTY editions this Christmas.

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John1912

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Edited By John1912

I just dont understand why Sony cant go with more mainstream hardware. Its just such a waste. None of their hardware (CPU/GPU/Memory pools) have ever brought anything worth while to the table. They just cant seem to grasp that being developer friendly is hugely important.

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Assirra

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Edited By Assirra

Dawnguard has to much grass probably.

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OneManX

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Edited By OneManX

...so it's like every other Bethesda joint?

Got it.

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Ravenlight

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Edited By Ravenlight

@Assirra said:

Dawnguard has to much grass probably.

I laughed. +11.33131 Bradbux.

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Etnos

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Edited By Etnos

@Sooty said:

@Etnos said:

@Sooty said:

It's 2012, the PS3 has been out 6 years and this multi-million dollar studio still can't code for it yet.

Pretty pathetic.

yeah because you know the "ins and outs" of game development... Genius Internet People!

No I don't, because I am not a game developer and don't need to.

Are you stupid or something? Why would I know? Do I work at Bethesda or release games for a platform with millions and millions of players?

I think you know the answer. I wasn't insinuating that I know anything, merely that Bethesda are the only big name studio still botching PS3 versions of their games.

Consider these things before making little remarks!

You are incredibly whiny and aggressive.. look for psychiatric help buddy.

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Cataphract1014

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Edited By Cataphract1014

@nomtank said:

Whelp, that settles it. I'll be switching to a gaming PC for the next generation of consoles. I'm sick of this garbage.

Get ready for horrible ports that can't run on your system that is 10x more powerful than the consoles.

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Etnos

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Edited By Etnos

@Cataphract1014 said:

@nomtank said:

Whelp, that settles it. I'll be switching to a gaming PC for the next generation of consoles. I'm sick of this garbage.

Get ready for horrible ports that can't run on your system that is 10x more powerful than the consoles.

Still PC exclusives make it for it 10x better

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thechronodarkness

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The ps2 was a bad console to program for. Extremely weak, but it sold extremely well. So developers went out of they're way to develop for it. Even though the xbox was a good 2-3 times more powerful. Granted, morrowind never came out for ps2. Would've probably been worse than the shotty max payne or splinter cell ports.

But then this generation. The microsoft console techincally more powerful than the sony. Just as last generation. 1ghz core vs 3 3ghz cores, no amount of individual spus are going to make up for that 6ghz loss. But.....this time. Sales went away from sony. So developers are less apt to spend alot of resource money developing for it.

Sony better be smart this next generation, just partner with intel or amd. And just make it a muscle car. Put a v8-v10 in it, instead of putting a 3 cylinder geo metro engine and trying to turbo charge it by making it efficient.

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jpe

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Edited By jpe

@thechronodarkness: Please let me have some of what you've been smoking. I'm not willing to pay, but I would be most grateful.

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gunslingerNZ

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Edited By gunslingerNZ

Finally get to play this, super excited to jump back into the world of Skyrim even if it is a little bit late because of the bullshit timed exclusivity.

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Edited By avidwriter

@Sooty said:

It's 2012, the PS3 has been out 6 years and this multi-million dollar studio still can't code for it yet.

Pretty pathetic.

I think it rathers show just how badly Sony made their PS3. This isn't the first nor I bet the last game to have trouble on the PS3. Sony fucked up, simple.

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deactivated-5fb7c57ae2335

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@GenocidalKitten said:

@Sooty said:

@GenocidalKitten said:

@Sooty said:

@Etnos said:

@Sooty said:

It's 2012, the PS3 has been out 6 years and this multi-million dollar studio still can't code for it yet.

Pretty pathetic.

yeah because you know the "ins and outs" of game development... Genius Internet People!

No I don't, because I am not a game developer and don't need to.

Are you stupid or something? Why would I know? Do I work at Bethesda or release games for a platform with millions and millions of players?

I think you know the answer. I wasn't insinuating that I know anything, merely that Bethesda are the only big name studio still botching PS3 versions of their games.

Consider these things before making little remarks!

You said it was pathetic that they haven't mastered coding for the PS3 yet so if you don't know the ins and outs of game development then thats a completely fucked statement.

You have NO idea why they might be having problems and neither do I so to say that they are "pathetic" is just stupid. Who knows there could be tons of reasons as to why they haven't got it right for the PS3 yet.

It is pathetic when they're one of the only (maybe even the only) developers shipping busted games for an extremely popular platform. It's not like Skyrim just had minor framerate issues on PS3, you can't just excuse it that easily as being a so-so port.

Bethesda drones gonna drone?

I can see your argument, if we are talking about how the PS3 version of Skyrim launched but, in regards to this DLC I think it makes sense to delay it I mean They are good at coding for the xbox and PC so they rushed those versions out as quickly as they could but, now the PS3 version is taking a little longer.

So, in short I can see your point if we're talking about how the PS3 version launched but, I don't think delaying this DLC means that they are "pathetic" or that they "can't code for the PS3"

To be clear, I also don't think that the way any of their games have launched on PS3 is "pathetic" or anything close to it, but, thats up for argument.

Not trying to get in an internet argument but put me down on the "Skyrim was totally fucking busted on the PS3 at launch" team. To have a game where it's totally unplayable on launch day, and you have like 17 bajillion dollars because you're Bethesda is pretty shitty. Bethesda games will always be buggy, especially at launch, but having so many people have the game be completely unplayable is really inexcusable.

It's kind of shitty they won't get Dawnguard out the door concurrently with PC (hell, the whole exclusivity deal is the real shitty part of the whole deal, because I'm not even interested in it anymore) but at least they aren't releasing it totally fucked.

Overall, meh. PS3 has no games anyway (and no, I'm not an xbox fan, I don't even have an xbox, just a PS3 and a PC).

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Zelyre

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Edited By Zelyre

@thechronodarkness said:

The ps2 was a bad console to program for. Extremely weak, but it sold extremely well. So developers went out of they're way to develop for it. Even though the xbox was a good 2-3 times more powerful. Granted, morrowind never came out for ps2. Would've probably been worse than the shotty max payne or splinter cell ports.

But then this generation. The microsoft console techincally more powerful than the sony. Just as last generation. 1ghz core vs 3 3ghz cores, no amount of individual spus are going to make up for that 6ghz loss. But.....this time. Sales went away from sony. So developers are less apt to spend alot of resource money developing for it.

Sony better be smart this next generation, just partner with intel or amd. And just make it a muscle car. Put a v8-v10 in it, instead of putting a 3 cylinder geo metro engine and trying to turbo charge it by making it efficient.

A hertz is simply a cycle, like an rpm.

GHZ != Performance when you are talking different architecture. Nor do multiple cores compound to form some sort of Voltron-esque performance beast. My 4 core i5 does not perform like a 20ghz computer. Nor does my 1.5ghz dual core phone come close to the performance of a Core2Duo at 1.4ghz. The same reason an Athlon XP at 2.4ghz smoked the P4 at 3ghz, or an i7 Ivybridge will smoke a Bulldozer based CPU at the same clock speed.

Using your car analogy, a Honda Accord with v-tec yo will smoke a v8 muscle car because it red lines at 9k rpm instead of 6k rpm.

The reason the PS3 struggles with certain titles is simple. 256 megs of fast v-ram and 256 megs of system ram versus 512 megs of ram that can be reallocated towards system or video memory.

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Zelyre

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Edited By Zelyre

@GERALTITUDE said:

Is it me or does paying 19.99 for the PC version feel... off. The availability of mods really changes things for me.

You know, I would have tossed Bethesda $19.99 without a moment's hesitation.

If the DLC came out at the same time as the 360 version.

However, Brad seems to be the only person out there who thought the DLC was any good. Every other critic thought it was pretty meh.

While I bought all the FO3/NV DLC, I did not pay full price for most of it. Just the stuff that reviewers really liked.

So, I guess the DLC exclusivity is good for saving me money, at the very least.

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lord_python

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Edited By lord_python

The xbox and PC are very similar in terms of how to write software for the hardware so its no surprise the PC one came out quickly after the xbox version. The PS3 is an annoyance to write for, a statement echoed by many large developers including Valve.

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OneManX

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Edited By OneManX

@avidwriter said:

@Sooty said:

It's 2012, the PS3 has been out 6 years and this multi-million dollar studio still can't code for it yet.

Pretty pathetic.

I think it rathers show just how badly Sony made their PS3. This isn't the first nor I bet the last game to have trouble on the PS3. Sony fucked up, simple.

While I agree with the idea, it's crazy for Bethesda to STILL shit the bed on PS3, and other studios have little to no problems, when ported to PS3.

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dark_quota

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Edited By dark_quota

Yet they were perfectly fine releasing Skyrim on PS3 in a terrible state lol.

Regardless, I'm glad they seem to be raising their own standards of quality.

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Lazyaza

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Edited By Lazyaza

@OneManX said:

@avidwriter said:

@Sooty said:

It's 2012, the PS3 has been out 6 years and this multi-million dollar studio still can't code for it yet.

Pretty pathetic.

I think it rathers show just how badly Sony made their PS3. This isn't the first nor I bet the last game to have trouble on the PS3. Sony fucked up, simple.

While I agree with the idea, it's crazy for Bethesda to STILL shit the bed on PS3, and other studios have little to no problems, when ported to PS3.

Not every studio has the convenience of having found or been able to train employees to code for PS3 this generation.