Something went wrong. Try again later

Giant Bomb News

86 Comments

Microsoft Flight Is No More

More than 30 employees reportedly laid off, Vancouver studio still operational.

Though the excitement around flight simulators isn’t what it used to be (try telling that to Dave, Vinny or Drew, though), most folks agreed the revival of Microsoft Flight Simulator via Microsoft Flight was pretty great.

Unfortunately, the party’s over.

In a statement, Microsoft confirmed reports about the demise of Microsoft Flight and the unannounced Project Columbia. The result is apparently 35 employees laid off at the Microsoft Game Studios office in Vancouver.

Project Columbia was reportedly going to be a Kinect-enabled shooter.

The company said the Vancouver office is not being shut down, however.

Microsoft Studios has decided to end development on Microsoft Flight and Project Columbia. As a result of this action, some positions within the development teams have been eliminated. Microsoft human resources is working with the affected individuals to find new roles within the company.

Microsoft Studios is invested in British Columbia and still has several teams, both in Vancouver and Victoria, which will continue to produce the best entertainment and gaming experiences possible.

The free-to-play Microsoft Flight remains available for download at www.microsoftflight.com.

Patrick Klepek on Google+

86 Comments

Avatar image for rawson
Rawson

143

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By Rawson

MS Flight was such a dumb idea, anyway. There wasn't any sort of advertising involved to try and drag in the new blood with a "light" flight sim, and everything else about just pissed off the core flight sim community. One of the biggest affronts was the fact that they didn't allow 3rd party mods and add-ons that were previously integral in the MS Flight Simulator series. Instead, they wanted to try and rake in more money via DLC, without realizing that they simply weren't up to snuff to compete with their own community.

Edit: Seriously, who the hell thought MS Flight was actually good or worthwhile? They couldn't even be assed to put in cockpits in paid planes. The whole thing's a joke.

Avatar image for forum_user
Forum_User

319

Forum Posts

5

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By Forum_User

@IceColdGamer said:

@Forum_User: Simply because a few games are successful doesn't mean every developer on the planet can crank out a highly successful free-to-play game. Team Fortress 2 was released because of the dedicated fan base of TFC as well as Valve's popularity as a highly successful and creative development studio. LoL is based off of a DOTA system created for the wildly popular Warcraft 3 system, bringing with it another huge dedicated fan base.

Guild Wars 2 will use the same model. Bringing a vast fan base from a previous title and exploiting their desire for new content for their beloved franchises.

These free-to-play models are a great idea until these huge developers realize that the return on their investment is most likely going to minimal. Especially with the flood of F2P's on the market.

What makes you so convinced that all these other games would do so much better as pay-up-front products? Free-to-play gets more people to even try the game. It's kind of the point. Of course, it tends to work best with online multiplayer games that people keep going back to, not games that most people are going to play for a dozen hours and never touch again.

Also, Guild Wars 2 isn't free-to-play. $60 isn't free. I don't know why people keep misusing the term for MMOs in regards to the lack of a subscription fee. That's not what it means. Incidentally, Guild Wars 2, in a roundabout way, shows the underlying logic of free-to-play games. I mean, Guild Wars 2 is kind of double dipping. You have to buy the game, and then it also has some of the sorts of things a free-to-play MMO might have in its store. What I mean is that a lot of these companies making free-to-play games would do that, if they thought it would be more profitable, but instead they give people the base game, because it gets them hooked.

Then you have The Secret World, which triple dips. You have to buy the box, it has a subscription fee, and then they also sell some cash shop crap. (Of course, it's pretty obvious that game will be free-to-play soon enough, based on Funcom's other titles, and the trajectory that most MMOs have been on lately.)

So I find your logic is actually kind of backwards. The free-to-play model works best for games that are relative unknowns or games that have sold most of the boxed copies that they are going to already (hence why a lot of recent fairly big name MMOs launch with the traditional model and then transition to free-to-play once that well has dried up.) The games that are going to sell well for $60 - those are the ones that have little incentive to launch as free-to-play.

Avatar image for forum_user
Forum_User

319

Forum Posts

5

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By Forum_User

@Pixeldemon said:

This is unfortunate. Flight Sims are probably too niche to sustain a F2P model on, however.

I don't really understand that reasoning. One of the main points of F2P is to get more people to try a game.

The two things that are really important:

1) The quality of the product. (Obviously.)

2) Is the paid stuff really compelling to people, beyond what they get for free?

Based on comments I have read, this product doesn't really win on either of those points. Also, Microsoft's free-to-play stuff seems to be more along the lines of "demo" than true free-to-play. That was certainly the vibe I got from the launch of Age of Empires Online. It seems to be a bit of Microsoft misappropriating a term.

Microsoft bullshitting people. There's a new one, huh?

Avatar image for ltsmash
ltsmash

820

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By ltsmash

It looks like Microsoft flipped the plane upside-down and hit "EJECT"...

Avatar image for draxyle
Draxyle

2021

Forum Posts

2

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By Draxyle

Really a shame. MS Flight was pretty dry and boring, but it had some good production values in the core of the game (not with the DLC, apparently). I loved the user friendly UI, checklist, and the attempt at a "narrative". If they had put all those things in a tried and true sim game, it'd be perfect.

A kinect-based shooter though..? That's what they were sent to work on? Ouch, this explains a lot. I wonder how those kinds of decisions get made in the first place without the room bursting in laughter.

Avatar image for quantical
Quantical

793

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Quantical

Aww man! I bought all the DLC during the Steam sale. I was hoping they were going to add some more terrain at some point. That and some more aircraft with actual cockpits.

Avatar image for icecoldgamer
IceColdGamer

703

Forum Posts

3174

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By IceColdGamer

@Forum_User: Simply because a few games are successful doesn't mean every developer on the planet can crank out a highly successful free-to-play game. Team Fortress 2 was released because of the dedicated fan base of TFC as well as Valve's popularity as a highly successful and creative development studio. LoL is based off of a DOTA system created for the wildly popular Warcraft 3 system, bringing with it another huge dedicated fan base.

Guild Wars 2 will use the same model. Bringing a vast fan base from a previous title and exploiting their desire for new content for their beloved franchises.

These free-to-play models are a great idea until these huge developers realize that the return on their investment is most likely going to minimal. Especially with the flood of F2P's on the market.

Avatar image for performance
Performance

16

Forum Posts

302

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By Performance

I guess I didn't really expect it to go too far. Not enough of a following for a free-to-play style, as others have said.

Avatar image for pixeldemon
Pixeldemon

252

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Pixeldemon

This is unfortunate. Flight Sims are probably too niche to sustain a F2P model on, however.

Avatar image for duxa
Duxa

341

Forum Posts

1

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By Duxa

Thats unfortunate... Im guessing this is related to crappy year for MS overall, so they are "re-structuring".

Avatar image for psychohead
Psychohead

160

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By Psychohead

Damn shame. Game seemed promising, but I never went in on any of the DLC because it was just a little too pricey for my blood.

Avatar image for asmo29a
asmo29a

162

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By asmo29a

Mere days after I gave in and bought all the DLC on summer sale. Pfffff.

Avatar image for deerokus
deerokus

996

Forum Posts

16

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By deerokus

@fri3drich:

Yep. Especially when they're charging quite a lot of money for those planes with no cockpits... the average player who isn't super into flight sims and just wants to fly some planes around (me!) is better off just playing Just Cause 2 or something like that.

Avatar image for fri3drich
fri3drich

18

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By fri3drich

Why did most dlc planes have NO COCKPIT?!?!

you can do that in a racing game, because there is a lot of variety to the environment (tracks) and you get a better overview. But in a flight sim/game/whatever there is nothing to be gained by looking at your plane from behind. In the air your INSTRUMENTS are CRUCIAL because there are no reference points in the environment and plains are much more complex than cars. How could the suits think taking away this most basic and mandatory feature would somehow get more people into flying?

Avatar image for forum_user
Forum_User

319

Forum Posts

5

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By Forum_User

@skyline7284 said:

@Forum_User: VGChartz is never very accurate, especially for PC games.

I guess you're right. I will edit that out.

Avatar image for butano
butano

2001

Forum Posts

60

Wiki Points

0

Followers

Reviews: 1

User Lists: 7

Edited By butano

Got the map packs on the steam sale for 10 bucks. Really bummed they ceased development on it.

Avatar image for deerokus
deerokus

996

Forum Posts

16

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By deerokus

This game had some potential - it got me playing it, as someone terrified of flight sims (X-Plane is intimidating as hell). The idea of a user-friendly but realistic flight sim is very compelling. They quickly squandered it through poor decisions, such as releasing very poor quality DLC (disaster when DLC sales are the only way you're making money) and so on.

Avatar image for camp7203
camp7203

128

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By camp7203

A real flight lesson is cheaper.

Avatar image for skyline7284
skyline7284

723

Forum Posts

11697

Wiki Points

0

Followers

Reviews: 5

User Lists: 7

Edited By skyline7284

@Forum_User: VGChartz is never very accurate, especially for PC games.

Avatar image for andygazi
andygazi

111

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By andygazi

Hmm. Just bought it all on the steam sale.

Avatar image for forum_user
Forum_User

319

Forum Posts

5

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By Forum_User

@Megasoum said:

It's like if Activision would put out a free2play version of Call of duty with only 2-3 guns and 1 map and say they are aiming at casual.

That might be a little closer to accurate, if Call of Duty wasn't one of the best-selling game series'. Then again, that seems to be very much along the lines of what Tribes: Ascend does (well, the weapons part), and it seems to be doing just fine.

Avatar image for megasoum
megasoum

407

Forum Posts

79

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By megasoum

It's really sad for the people loosing their jobs, I'm in the same industry so I know the feeling but I saw that one coming miles away.

Microsoft Flight was complete crap and a HUGE stepback from the past games in the franchise.

It's like if Activision would put out a free2play version of Call of duty with only 2-3 guns and 1 map and say they are aiming at casual.

Now if they would have made a true successor to Flight Simulator X and put it on steam (and even better, with steam workshop support!) it would have sold a bunch. Sure in the end it's still a niche market but at least it's a market...

Avatar image for mosaicm80
MosaicM80

397

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By MosaicM80

To bad, I just picked this up on the Steam sale and havent checked it out yet but it looked fun.

Avatar image for fatpat268
fatpat268

14

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By fatpat268

@R3DT1D3 said:

1) Make sequel stripped of all the features past fans liked

2) Use GWFL

3) Fail to advertise to supposed casual target audience

4) Get shut down

Surprised it took this long to be honest.

Yup, pretty much this. Microsoft Flight was ultimately an insult to us who played the previous flight simulators for thousands of hours in the past. MS Flight was just a half assed effort (evidenced by the lack of modeled cockpits in dlc planes) in order to make a quick buck.

Avatar image for forum_user
Forum_User

319

Forum Posts

5

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By Forum_User

@IceColdGamer said:

Unfortunately knew this was coming. These free-to-play things are just a sad fad.

Yeah, TF2 and League of Legends are due to stop making money any day now. So are all of those MMOs that obviously failed because they don't make nearly as much money as the market leader. I mean, if you don't make the most money in a field, you might as well not even bother. I keep telling that to all of these music groups that aren't The Beatles, but none of them seem to listen for some reason.

Avatar image for boylie
boylie

321

Forum Posts

287

Wiki Points

0

Followers

Reviews: 0

User Lists: 7

Edited By boylie

It seems these days as though the gaming industry hates Vancouver. Suddenly, and with a passion. Good luck to all those affected

Avatar image for zaglis
zaglis

912

Forum Posts

2

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By zaglis
@R3DT1D3 said:

1) Make sequel stripped of all the features past fans liked

2) Use GWFL

3) Fail to advertise to supposed casual target audience

4) Get shut down

Surprised it took this long to be honest.

Best thing? They can't make ''piracy'' as an excuse now.
Avatar image for cikame
cikame

4479

Forum Posts

10

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By cikame

More people would have bought the dlc if they bothered to develop cockpits for the planes.

Avatar image for jesterpc238
JesterPC238

394

Forum Posts

25

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By JesterPC238

And yet a new plane *just* came out.

This is really frustrating, I was on board with it as an evolving platform, I guess now I have $40 of Alaska and Hawaii to fly around. Yay...

Thank the gods we still have DCS games around to hold the torch for flight simmin'. Maybe I'll finally have to give X-Plane a look...

Avatar image for russcat
russcat

165

Forum Posts

600

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By russcat

Columbia was fun while it lasted :(

Avatar image for cbarnes86
cbarnes86

689

Forum Posts

792

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By cbarnes86

I was wondering why the Flight premium stuff was on sale today lol

Avatar image for joeku
Joeku

139

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By Joeku

I came so close to buying this on the Steam sale.

...Guess it's a good thing I didn't. Damn shame.

Avatar image for r3dt1d3
r3dt1d3

300

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By r3dt1d3

1) Make sequel stripped of all the features past fans liked

2) Use GWFL

3) Fail to advertise to supposed casual target audience

4) Get shut down

Surprised it took this long to be honest.

Avatar image for icecoldgamer
IceColdGamer

703

Forum Posts

3174

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By IceColdGamer

Unfortunately knew this was coming. These free-to-play things are just a sad fad. Good luck finding some new jobs in the company duders.

Avatar image for movac
movac

52

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By movac

Well, crap. I was planning to check it out some time.

Avatar image for patrickklepek
patrickklepek

6835

Forum Posts

1300

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By patrickklepek

Though the excitement around flight simulators isn’t what it used to be (try telling that to Dave, Vinny or Drew, though), most folks agreed the revival of Microsoft Flight Simulator via Microsoft Flight was pretty great.

Unfortunately, the party’s over.

In a statement, Microsoft confirmed reports about the demise of Microsoft Flight and the unannounced Project Columbia. The result is apparently 35 employees laid off at the Microsoft Game Studios office in Vancouver.

Project Columbia was reportedly going to be a Kinect-enabled shooter.

The company said the Vancouver office is not being shut down, however.

Microsoft Studios has decided to end development on Microsoft Flight and Project Columbia. As a result of this action, some positions within the development teams have been eliminated. Microsoft human resources is working with the affected individuals to find new roles within the company.

Microsoft Studios is invested in British Columbia and still has several teams, both in Vancouver and Victoria, which will continue to produce the best entertainment and gaming experiences possible.

The free-to-play Microsoft Flight remains available for download at www.microsoftflight.com.