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Microsoft Store Lists Kinect at $149

Whoops?

As noted earlier yesterday, Microsoft has remained mum on pricing details for its hands-free controller, Kinect, despite its recent E3 re-unveil. Retailers, on the other hand, haven't shared in the silence, almost universally pegging the device for pre-order at $149. Some shops have even spitballed bundle prices well in advance of Microsoft's official word. But here's an interesting, and possibly meaningful, weave in the ongoing "What will Kinect cost?" tapestry: Microsoft's own store has listed the device at $149, and interestingly, will allow pre-orders starting on November 4, 2010.  

 

 This, I do for you.
 This, I do for you.
 
As Joystiq notes, this shouldn't necessarily be taken as a confirmation of price. It's definitely possible that one of the behemoth heads on the Microsoft hydra isn't talking to the other. But I'm going to guess that the shared body does indeed house details we're not privy to just yet, and just maybe this was an accidental listing in advance of an impending announcement. We'll see, eh?    

105 Comments

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vigorousjammer

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Edited By vigorousjammer
@The_Laughing_Man said:
" Games are still gonna be 60 bucks and are mostly aimed at younger people. Not very interested right now. Still wondering how they are gonna work out for character movement thats not on rails.  "
if I was a video game developer... for a 3rd person game, i'd use the position of the person's head, relative to the edges of the TV screen, for turning, and i'd use simple walking motion for moving forward... however, I am NOT a video game developer. I just have good ideas.
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nekoNari

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Edited By nekoNari
@Vigorousjammer:  That's not reall@Vigorousjammer said:
if I was a video game developer... for a 3rd person game, i'd use the position of the person's head, relative to the edges of the TV screen, for turning, and i'd use simple walking motion for moving forward... however, I am NOT a video game developer. I just have good ideas. "
Well, I'd say that's NOT a good idea. Walking motion in the same position for going forward? What if you want to go backward? And don't you think it'll tire out players pretty quickly?
 
I think Microsoft got it right--they're trying to differentiate Kinect from anything else available out there, as evident with their weird Cirque du ...whatever performance. They're trying to make it a beast on its own, not some mod to existing gaming experiences (although they did show some games that look very conventional).
 
For traditional gaming, I'd imagine devs tacking on added control using Kinect on top of the conventional use of controller. (ex. lean using head position)
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vigorousjammer

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Edited By vigorousjammer
@nekoNari said:
" @Vigorousjammer:  That's not reall@Vigorousjammer said:
if I was a video game developer... for a 3rd person game, i'd use the position of the person's head, relative to the edges of the TV screen, for turning, and i'd use simple walking motion for moving forward... however, I am NOT a video game developer. I just have good ideas. "
Well, I'd say that's NOT a good idea. Walking motion in the same position for going forward? What if you want to go backward? And don't you think it'll tire out players pretty quickly?  I think Microsoft got it right--they're trying to differentiate Kinect from anything else available out there, as evident with their weird Cirque du ...whatever performance. They're trying to make it a beast on its own, not some mod to existing gaming experiences (although they did show some games that look very conventional).  For traditional gaming, I'd imagine devs tacking on added control using Kinect on top of the conventional use of controller. (ex. lean using head position) "
as long as you're still looking at the screen, head turning would be fine for turning in-game... I wouldn't want to make the player look away from the screen, cause that'd just be dumb!
as for the walking motion, I don't think that'd tire players out, unless they're out of shape.  and in that respect MOST motion control requires players to get up and not be a lazy sack of shit.
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hockeymask27

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Edited By hockeymask27

Ill pass and wait for a price drop.

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Edited By mewarmo990

How are they planning to compete with the Wii like this? Almost everyone that is interested in this kind of casual motion gaming already has a Wii, and it doesn't help that just the peripheral itself costs almost as much as Nintendo's console.
 
EDIT: Formerly stupid comment about the Move. Disregard.