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Nintendo Working on Update to Fix Skyward Sword Glitch

This time around, you won't even have to ship off a SD card.

Most people will probably never come across this glitch, but it's definitely possible to.

As polished as Nintendo releases typically are, sometimes glitches still sneak through, and one that completely breaks The Legend of Zelda: Skyward Sword is a particularly damaging one.

The glitch prevents users from even finishing the game.

When the “Song of the Hero” quest becomes available, players are allowed to splinter off into one of three places. If players choose complete the Lanayru Desert section ahead of Faron Woods or Eldin Volcano, certain cutscenes will never trigger.

Nintendo has been unclear about how it would solve the issue, either. In the past, Nintendo has fixed major glitches by having players send in their copy of the game or an SD card with the botched save.

That’s still going to be an option, according to a support update from Nintendo, but it’s also being a bit more progressive, and will be releasing some kind of downloadable software that will fix saved games.

“We are also planning on releasing a program that will repair save data for those who have their Wii connected to the Internet,” reads a statement on the support site. “We are currently working on preparations for the release of this program. Information on how to download and use it will be made available through support.nintendo.com once the program is ready for release.”

Details on this update are till being determined, but it’s nice to see you won’t have to ship off a saved game. If you’d like to go that route, however, Nintendo says it will happily fix saved games for you.

Patrick Klepek on Google+
68 Comments
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Posted by vdortizo

I hate to sound old, but: back in my day we just started the game again and tried not to trigger the glitch, I remember having to do that in Tomb Raider: Chronicles and a couple of other games...

Posted by Sander

I FAIL TO SEE WHY- oh never mind.

Posted by zityz

@vdortizo said:

I hate to sound old, but: back in my day we just started the game again and tried not to trigger the glitch, I remember having to do that in Tomb Raider: Chronicles and a couple of other games...

To be fair though. At this part in the game where this can trigger is near the end of the game which can be like 35 to 40 hours in ( yes this game is that long) and after that there's about 5to 10 more hours left in the game. So it's kind of a bummer really when your that far into it and that can happen. I don't think the first reaction is to shrug it off and restart. It's more of a "Oh fuck off!" and just not play it for awhile or ever again. Real bummer if this happens to anyone.

Posted by Fleet_of_Foot

Did Patrick really write this article? The first paragraph is a run-on sentence with language that, at minimum, doesn't sound great. (Using the word "one" for the same reason twice in the same sentence.) The third paragraph has a broken sentence ("...choose TO complete..."), and the fourth paragraph uses the word "either" incorrectly. Pretty sloppy to the point of distraction.

Posted by SomeJerk

Somebody with spare time, please investigate how many big bugs of this kind that has appeared in Nintendo Wii games. There's this and that cannon room in Twilight Princess that I know of.

Posted by WickedCobra03

I am kind of waiting myself to play the rest before I even get into that trouble. I was going to keep playing and then finally just look up the ways to avoid it, but I also don't want to ruin my game experience by looking up 1001 ways to avoid this glitch or possibly avoid this glitch.

Posted by jessej07
@Fleet_of_Foot
Maybe a soup hangover? (Chrono Trigger Endurance Run reference). This article cerainly is... different.
Posted by titan04

If you wanted skyrim ever to be released you need to deal with some buggyness, no game nintendo has ever made has even approached the complexity and scale of skyrim... so it is much much more reasonable for nintendo to have few bugs.

Posted by Aldrenar47

@fargofallout said:

Until Skyrim came out, I never really gave much thought to how bug-free Nintendo games generally are. Those guys must test their games pretty thoroughly.

Are you implying Bethesda doesn't test their games thoroughly? I love Zelda, but Zelda games don't come anywhere near the level of complexity involved in Skyrim. In Skyrim you can play as any type of character you want, steal plates from peoples tables, join several different factions, have like 100 quests going on at once, explore 300 different locations, get thousands of items, kill almost any NPC etc... in Zelda you play as Link, always, and there are some side quests you can do but not nearly as many, you can sometimes choose where to go but once you're there it's linear, you can't do anything to screw up NPCs etc.

There's no way that Nintendo did more testing for Skyward Sword than Bethesda did for Skyrim, simply because there isn't anywhere near the amount of things to test for. I've put 110 hours into Skyrim and have yet to encounter any major bugs. If anything, Bethesda should be praised for how often things go right in a game where there are so many ways things could go wrong.

Posted by Cube

Typos, grammar, misinformation. Seriously, I am not here to berate you, but this is not great. Are you guys editing before you publish?

I recall you saying something along the lines that you welcome feedback and you want to hear when users are happy/unhappy with coverage (could be wrong).

Like I said, not here to berate. But this is hardly professional-quality journalism.

Posted by TrevorH

Nintendo considers patching a game. Welcome to 2012.

Posted by captain_clayman

the wii u better have a patch system because damn.  

Posted by peteisfat

BRAND NEW CHANNEL AVAILABLE FROM THE WII SHOP CHANNEL: THE TITLE UPDATE CHANNEL

Posted by Forum_User

@Aldrenar47 said:

@fargofallout said:

Until Skyrim came out, I never really gave much thought to how bug-free Nintendo games generally are. Those guys must test their games pretty thoroughly.

Are you implying Bethesda doesn't test their games thoroughly? I love Zelda, but Zelda games don't come anywhere near the level of complexity involved in Skyrim. In Skyrim you can play as any type of character you want, steal plates from peoples tables, join several different factions, have like 100 quests going on at once, explore 300 different locations, get thousands of items, kill almost any NPC etc... in Zelda you play as Link, always, and there are some side quests you can do but not nearly as many, you can sometimes choose where to go but once you're there it's linear, you can't do anything to screw up NPCs etc.

There's no way that Nintendo did more testing for Skyward Sword than Bethesda did for Skyrim, simply because there isn't anywhere near the amount of things to test for. I've put 110 hours into Skyrim and have yet to encounter any major bugs. If anything, Bethesda should be praised for how often things go right in a game where there are so many ways things could go wrong.

Guess it's safe to say you're not playing the PS3 version.

Posted by rbandboy

I'm quite certain that this unusually destructive glitch, if, left unattended and made enormous by the internet, will finally come to the attention of Nintendo.

Posted by NellyK

"Deploy the program to fix the unresolved software glitch. Push the big red button, after you turn the crank, before you power the generators." It really is a Revolution, Nintendo.

Posted by RRR

Some of these are actually some very useful tips, but if you really need to repair your Nintendo consoles you should read more about it at Nintendo Repair Shop. They have some very useful information about Nintendo repairs and other things.

Posted by GlutenBob

thats good and all..but they should work on a patch to fix the nasty blurriness in this game. I straight up stopped playing this game this afternoon cos I couldn't take the blurry textures. Im gonna play this on dolphin instead.