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Patrice Desilets Isn’t With Ubisoft Anymore

The designer claims he didn’t just leave the publisher but was fired.

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It’s a complicated day at Ubisoft. Assassin's Creed creative lead Patrice Desilets is no longer with Ubisoft--again. What remains a slightly open question is how that happened--again.

Kotaku reported earlier today that Desilets had left the company, and Ubisoft issued a lengthy, weirdly vague response about what happened.

“Since the acquisition, the good faith discussions between Patrice and Ubisoft aimed at aligning Patrice’s and the studio’s visions have been inconclusive,” reads part of the statement. “As a result, Patrice has left the studio. Our priorities remain with the teams already hard at work on projects in development. They are at the root of Ubisoft Montréal’s past and future successes.”

Then, Desilets issued a statement to several publications and Twitter, claiming he had been fired by Ubisoft, and was escorted out of the building by security guards. He intends to fight back against Ubisoft.

"Contrary to reports, I didn’t leave," he said. "Ubisoft fired me, and I intend to fight them vigorously for my rights, my team and my game."

Desilets originally departed from Ubisoft in 2010 as development on Assassin’s Creed: Brotherhood wound down. He returned to video games in 2011 as part of THQ Montreal, where several games--1666, Underdog--were reportedly in development. Neither of these games have been shown publicly, and when THQ went kaput earlier this year, THQ Montreal became part of Ubisoft. That deal included Desilets.

Patrick Klepek on Google+

102 Comments

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marcmann2

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Edited By marcmann2

I wish I could say this was a surprise, but when the news came out that Ubi bought THQ Montreal I had a feeling it would end this way. After the issues surrounding his leaving Ubisoft post-Brotherhood and him going to start up a new development team for THQ in the same city where he quit from, you had to know when Ubi was going to have a very quick trigger with Patrice.

My guess would be that management was starting to strongarm development of 1666 and Patrice was pushing back. I have a feeling that if they are willing to fire Patrice, the game may be further along than we think.

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deactivated-5e49e9175da37

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I like Patrice's idea of 'his game'. The one that a man in a suit paid him one hundred thousand dollars a year to create so that they might sell it to others. And when that man in a suit ran out of money, he sold the game to a different man in a suit. And then Patrice says "you can't do this, it's MY GAME! Just because you paid me for me to create it for you doesn't mean you own it or something!"

Let me tell you, artists. If you want complete creative control, bankroll your own projects. Then you can do whatever you want with them. But once you take a salary for your creative ability, you do not own your work, unless otherwise noted in your contract. Imagine Michaelangelo took the Catholic church's money, and then said "I'm not gonna paint god and angels, I'm gonna paint a bunch of trees!" Imagine a contractor took your money to build you a new deck, and then instead built a gazebo. It may be a great gazebo, but it's not the deck you told them to build.

If Patrice wanted 'his game', he would've bought it at the auction. If he can't afford to self-employ then FUCK imagine this you're just like the rest of us.