Something went wrong. Try again later

Giant Bomb News

57 Comments

Starhawk Developer Lays Off 24 Employees, Refocuses to iOS

LightBox Interactive isn't shutting down, but it is changing direction.

Starhawk was the long rumored follow-up to Warhawk, and it didn't make much of a splash.
Starhawk was the long rumored follow-up to Warhawk, and it didn't make much of a splash.

Rumblings of trouble at Austin-based Starhawk developer LightBox Interactive have been confirmed.

24 members of LightBox were told Friday would be their last day at the company, Lightbox president Dylan Jobe told me over email this evening. All 24 employees will receive a severance package.

“Layoffs suck,” he said, “but we're just shrinking our development team here at LightBox Interactive so we can be very nimble as we self-fund our next game and bring it to iOS devices.”

The first indications something was up at LightBox came via a traditional source for vague news statements: Twitter.

“And yeah, its time for another drink...” said Jobe.

Other members of Lightbox chimed in, suggesting a major change. These days, it’s easy to assume it’s layoffs.

Lightbox had signed a multi-year, multi-game publishing agreement with Sony, but that deal appears dead, perhaps related to the tepid response to Starhawk. Lightbox was forged from the ashes of Incognito Entertainment, which was responsible for Twisted Metal Black and War of the Monsters. Both of those were excellent, by the way.

Patrick Klepek on Google+

57 Comments

Avatar image for djjoejoe
DJJoeJoe

1433

Forum Posts

508

Wiki Points

0

Followers

Reviews: 1

User Lists: 19

Edited By DJJoeJoe

@Garfield518 said:

If you're changing your focus to iOS games, you might as well shut down.

iOS games make a lot of money, and are cheap to make. It's an efficiency play and smart if you wanna stay alive.

Avatar image for deathfromace
deathfromace

508

Forum Posts

105

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

Edited By deathfromace

@Garfield518 said:

If you're changing your focus to iOS games, you might as well shut down.

Yup those little IOS games don't make a lot of money.....*sarcasm*

Avatar image for abendlaender
abendlaender

3100

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By abendlaender

"Starhawk was the long rumored follow-up to Starhawk"

Well....that seems like a good idea to me?

Avatar image for ltwood12
ltwood12

47

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

Edited By ltwood12

I don't know if the response was lukewarm as much as there wasn't a response at all. Sony seems to be in the business of sending games to die in 2012. There was virtually no marketing push for this game, and a lot of people didn't know it had come out until weeks later. It's a shame. Lightbox seemed like an ambitious & capable group. They deserved better.

Avatar image for beard_of_zeus
beard_of_zeus

2021

Forum Posts

4665

Wiki Points

0

Followers

Reviews: 0

User Lists: 37

Edited By beard_of_zeus

That's a shame. I had a lot of fun with Starhawk, and they were (still, maybe?) putting out a decent amount of map DLC, all for free.

Avatar image for garfield518
Garfield518

426

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Garfield518

If you're changing your focus to iOS games, you might as well shut down.

Avatar image for patrickklepek
patrickklepek

6835

Forum Posts

1300

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By patrickklepek
Starhawk was the long rumored follow-up to Warhawk, and it didn't make much of a splash.
Starhawk was the long rumored follow-up to Warhawk, and it didn't make much of a splash.

Rumblings of trouble at Austin-based Starhawk developer LightBox Interactive have been confirmed.

24 members of LightBox were told Friday would be their last day at the company, Lightbox president Dylan Jobe told me over email this evening. All 24 employees will receive a severance package.

“Layoffs suck,” he said, “but we're just shrinking our development team here at LightBox Interactive so we can be very nimble as we self-fund our next game and bring it to iOS devices.”

The first indications something was up at LightBox came via a traditional source for vague news statements: Twitter.

“And yeah, its time for another drink...” said Jobe.

Other members of Lightbox chimed in, suggesting a major change. These days, it’s easy to assume it’s layoffs.

Lightbox had signed a multi-year, multi-game publishing agreement with Sony, but that deal appears dead, perhaps related to the tepid response to Starhawk. Lightbox was forged from the ashes of Incognito Entertainment, which was responsible for Twisted Metal Black and War of the Monsters. Both of those were excellent, by the way.