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Supreme Court Strikes Down California Law

We won, guys.

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In a 7-2 decision announced early today, the U.S. Supreme Court decided to defend the Constitutional rights of games.

The court struck down the California law from 2005 that would have made selling violent video games to minors illegal, essentially placing the medium into the same category as pornography.

The court opinion was written by Justice Scalia. Justices Kennedy, Ginsburg, Sotomayor, Roberts and Kagan agreed. Justices Thomas and Bryer filed dissenting opinions.

"The Act does not comport with the First Amendment," reads the decision. "Video games qualify for First Amendment protection. Like protected books, plays, and movies, they communicate ideas through familiar literary devices and features distinctive to the medium. And the basic principles of freedom of speech...do not vary with a new and different communication medium."

Given that the courts have not blocked violent content in other mediums, California was unable prove why the interactive nature of video games was different than music and movies. The court was also not persuaded by the evidence provided regarding the psychological impact of games. In fact, the court found it curious California would not include other kinds of media under this law.

"Psychological studies purporting to show a connection between exposure to violent video games and harmful effects on children do not prove that such exposure causes minors to act aggressively," said the court. "Any demonstrated effects are both small and indistinguishable from effects produced by other media."

The court agreed with the video game industry that the existing self regulatory board, the Entertainment Software Rattings Board, was doing its job--the government wasn't needed.

"Banning violent games would have necessitated bans elsewhere," argued the court. "California’s argument would fare better if there were a longstanding tradition in this country of specially restricting children’s access to depictions of violence, but there is none. Certainly the books we give children to read--or read to them when they are younger--contain no shortage of gore."

As for the interactive nature of the medium, the court (rather hilariously) pointed to choose-your-own adventure books as evidence that such entertainment already exists.

At points, the court--Scalia, specifically--seems to mock the California law. If video games are such a harm, why would California not go further in preventing society from engaging with them?

== TEASER ==
The interactive nature of games was not a compelling argument for most of the court.
The interactive nature of games was not a compelling argument for most of the court.

"The Act is also seriously underinclusive in another respect--and a respect that renders irrelevant the contentions of the concurrence and the dissents that video games are qualitatively different from other portrayals of violence. The California Legislature is perfectly willing to leave this dangerous, mind-altering material in the hands of children so long as one parent (or even an aunt or uncle) says it’s OK. And there are not even any requirements as to how this parental or avuncular relationship is to be verified; apparently the child’s or putative parent’s, aunt’s, or uncle’s say-so suffices. That is not how one addresses a serious social problem."

That ultimately became one half of the court's real problem with California's proposal. If this is a serious social harm, the law doesn't go far enough, as it doesn't restrict other mediums. Combined with the potential infringements on First Amendment rights, it had to be struck down.

"The overbreadth in achieving one goal is not cured by the underbreadth in achieving the other," the court concluded. "Legislation such as this, which is neither fish nor fowl, cannot survive strict scrutiny."

In Justice Alito's concurrence, however, he voiced some disagreement, wondering why the court would be so quick to believe a new medium deserves the same protections as the old ones.

"We should make every effort to understand the new technology," said Alito. We should take into account the possibility that developing technology may have important societal implications that will become apparent only with time. We should not jump to the conclusion that new technology is fundamentally the same as some older thing with which we are familiar. [...] There are reasons to suspect that the experience of playing violent video games just might be very different from reading a book, listening to the radio, or watching a movie or a television show."

The ESRB is enough of a self-regulatory body, argued the majority's opinion.
The ESRB is enough of a self-regulatory body, argued the majority's opinion.

In fact, Alito left the door wide open for another challenge.

"I would hold only that the particular law at issue here fails to provide the clear notice that the Constitution requires," said Alito. "I would not squelch legislative efforts to deal with what is perceived by some to be a significant and developing social problem. If differently framed statutes are enacted by the States or by the Federal Government, we can consider the constitutionality of those laws when cases challenging them are presented to us."

While Alito sided with the majority (with a critique), Justice Thomas and Justice Breyer were the two dissenting votes. Thomas argued that, back to the founders, children require special treatment. For several pages, Thomas performs a history lesson of the country's prior views of raising children. Thomas believed the California law hardly infringed upon First Amendment rights.

"All that the law does is prohibit the direct sale or rental of a violent video game to a minor by someone other than the minor’s parent, grandparent, aunt, uncle, or legal guardian," said Thomas. "Where a minor has a parent or guardian, as is usually true, the law does not prevent that minor from obtaining a violent video game with his parent’s or guardian’s help. In the typical case, the only speech affected is speech that bypasses a minor’s parent or guardian. Because such speech does not fall within 'the freedom of speech' as originally understood, California’s law does not ordinarily implicate the First Amendment and is not facially unconstitutional."

Breyer's dissent cites numerous psychological studies favoring that games cause more harm than other media. In the majority opinion, the court rejected California's claims to this.

"This case is ultimately less about censorship than it is about education," wrote Breyer. "Our Constitution cannot succeed in securing the liberties it seeks to protect unless we can raise future generations committed cooperatively to mak­ing our system of government work. Education, however, is about choices. Sometimes, children need to learn by making choices for themselves. Other times, choices are made for children--by their parents, by their teachers, and by the people acting democratically through their governments. In my view, the First Amendment does not disable government from helping parents make such a choice here--a choice not to have their children buy ex­tremely violent, interactive video games, which they more than reasonably fear pose only the risk of harm to those children."

For now, however, games are protected speech, an important victory for the medium.

"Reading Dante is unquestionably more cultured and intellectually edifying than playing Mortal Kombat," reads one of the footnotes in the majority opinion. "But these cultural and intellectual differences are not constitutional ones. Crudely violent video games, tawdry TV shows, and cheap novels and magazines are no less forms of speech than The Divine Comedy, and restrictions upon them must survive strict scrutiny."

Amen.

You can read the entire court opinion, including dissents, right over here.

Patrick Klepek on Google+

456 Comments

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HURRyDURRy

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I could see why people would be against protecting children. 
 
Predatory Awards anyone?

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outerabiz

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@Doctorchimp said:
@2HeadedNinja said:

@outerabiz said:

because such law would effectively classify games as a submedia, thereby removing the first amendment rights of such media in legislative work further down the line, when some lunatic decides that games are evil and anyone who plays games should be executed. The gaming medium would no doubt be damaged by this law, even if not immediately obvious.

I feel like thats a really polemic way of viewing that law ... in fact I would argue it's a plain wrong way to view it.

Nothing in that law says anything about media being classified (remember: I only know the article I didnt read the whole thing). This law is just about being able to enforce ratings that are already there. Nothing would change for the average consumer. The games still would be in any brick and mortar store, you would still be able to order them online without any restrictions. The first amendment (from what I know) guarantees free speech. There is nothing in there that restricts the developer in any way.

I would argue you guys would get the best of both worlds. Your games would not be cencored/changed at all (as they are here in germany), yet there would be a safety net in place to protect those from media that is not appropriate for them that can't make the decision themselves. (again, remember: Parents could still buy anthing for their children)

The only thing that would change is that it would be illegal for a store to sell those games to minors.

The more I read about this the more I get the feeling some of the US citizens are blowing this thing way out of proportion.

But that's just it... And that's why it feels like you europeans are bashing your heads into a brick wall. You guys are so out of touch with what the first amendment means.   If they were to be restricted....that means THERE IS NO FIRST AMENDMENT PROTECTING THEM. If something is questionable in there they will be taken to court, it happens in pornography all the time, a director just taken to court because of a vaginal fisting scene. So a violent scene just for the fun of it even if it was only for adults could be taken to court to explain their reasoning behind it.   Also how about you actually read the entire thing and rather than assume laws look them up for the US. It wouldn't just restrict Mature games, GAMES WITH VIOLENCE TOWARDS EVEN HUMAN LIKE SUBSTITUTES would be restricted. And no stores would not carry them, and they wouldn't be left on the shelves. Major stores don't carry adult only obscene material. What is wrong with you people the amount of times a european goes "BUT IT WORKS FINE OVER HERE!!!" is sickening, that is already happening with the ESRB. No, stores don't just sell the game anyway. That never happens. Like ever....   Yee wants to take it further... So stop thinking a kid can walk into a store to Grand Theft Auto IV...cause they can't...if anything it's in the same frequency as Europe.
  excerpts  taken out,  and in no particular order from
 Assembly Bill No. 1179
CHAPTER 638    
"(a)  “Minor” means any natural person who is under 18 years of age.
(b)  “Person” means any natural person, partnership, firm, association,
corporation, limited liability company, or other legal entity. " 
m." 
imagine a scenario where we are both 17 kids, if you then buy a mature rated game from me  
and your parents find out i would have to pay a fine of 1000 dollars, unless i am:
 
 "1746.1.   ...   
(c)  This section shall not apply if the violent video game is sold or
rented to a minor by the minor’s parent, grandparent, aunt, uncle, or legal
guardian"   
 

"1746.2. Each violent video game that is imported into or distributed in
California for retail sale shall be labeled with a solid white “18” outlined
in black. The “18” shall have dimensions of no less than 2 inches by 2
inches. The “18” shall be displayed on the front face of the video game
package " 
this law would require publishers to add a new label in addition  to the esrb, which is honestly just stupid and show how out of touch they are with the industry. 
 
"91(d)  (1) “Violent video game” means a video game in which the range
of options available to a player includes killing, maiming, dismembering,
or sexually assaulting an image of a human being, if those acts are
depicted in the game in a manner that does either of the following: 
 (A)  Comes within all of the following descriptions:
(i)  A reasonable person, considering the game as a whole, would find
appeals to a deviant or morbid interest of minors.
(ii)  It is patently offensive to prevailing standards in the community as
to what is suitable for minors.
(iii)  It causes the game, as a whole, to lack serious literary, artistic,
political, or scientific value for minors."  
 
as you can see the law is not only poorly written it is also highly subjective, but these things aren't whats wrong with this piece of legislature. 
The problem is exactly as doctor chimp put it " If they were to be restricted....that means THERE IS NO FIRST AMENDMENT PROTECTING THEM."  
which means if this was to not to be struck down in supreme court, that video games would be a classified a sub media such as porn is it, instead of comparing it with media such as books and films such as it is now, and not have the first amendment protect its right of expression. Once classified a sub media lawmakers could and probably would go out of their way to make selling violent video games a very difficult prospect thereby making companies opt to change their content to get it to shelves and thereby effectively censoring the media by forced self censorship,  
 forcing publishers to get into politics and lobbyism.  
It may seem that we are over reacting to this thing but it is not the snakebite i fear, it is the poison that follows.
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TheDudeOfGaming

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Edited By TheDudeOfGaming

Good for you Americans, good for you.

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osifracrat

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Edited By osifracrat

I was happy to hear this. Gamers don't need the validation but its nice to see games get the protection they deserve. Onwards to the future!

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Xsheps

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I still think they should ban Duke Nukem Forever.

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Kontrapunkt

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Thanks for the coverage Patrick and Giant Bomb!