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37 Comments

Ubisoft's Outland To Combine Darkness, Traps, And Platforming

It will also have big men with equally large skull-poundy things.

Classics like Ikaruga and Prince of Persia are two of the core inspirations behind a new Ubisoft-published game called Outland, a just-announced and upcoming downloadable that seeks to merge the interplay of light and darkness with the running, jumping, action, and fantasy of a traditional platform-based title.

As you can see just below, Outland will feature a creative visual style that is high on color and environment. The game might also play with scale a bit, if that Hoplite-looking dude is a fair indication of the kind of things we can expect to see in the game regularly.
 


Details are light, but publisher Ubisoft has spent some time discussing atmosphere in Outland. According to a recent press release, the game will feature a world on the very brink of destruction--a world that is divided and apparently sways between light and chaos. As the protagonist, we'll be putting a stop to the flip-flopping into the latter.

Outland will debut at PAX in Seattle starting this afternoon and will be available to see through September 5 at Ubisoft's booth. It is being developed by Super Stardust HD creators Housemarque and has a tentative "early" 2011 release date on both Xbox Live Arcade and PSN.     
 

37 Comments
Posted by BradNicholson

Classics like Ikaruga and Prince of Persia are two of the core inspirations behind a new Ubisoft-published game called Outland, a just-announced and upcoming downloadable that seeks to merge the interplay of light and darkness with the running, jumping, action, and fantasy of a traditional platform-based title.

As you can see just below, Outland will feature a creative visual style that is high on color and environment. The game might also play with scale a bit, if that Hoplite-looking dude is a fair indication of the kind of things we can expect to see in the game regularly.
 


Details are light, but publisher Ubisoft has spent some time discussing atmosphere in Outland. According to a recent press release, the game will feature a world on the very brink of destruction--a world that is divided and apparently sways between light and chaos. As the protagonist, we'll be putting a stop to the flip-flopping into the latter.

Outland will debut at PAX in Seattle starting this afternoon and will be available to see through September 5 at Ubisoft's booth. It is being developed by Super Stardust HD creators Housemarque and has a tentative "early" 2011 release date on both Xbox Live Arcade and PSN.     
 

Edited by dantey

Cool pics.
 
Edit: Finely!

Edited by MarkWahlberg
Posted by MisterMouse

looks very smooth and has a great look.

Posted by Dedodido

I'm amazed that the GB team is clearly posting some new stuff but seems to have looked over the Duke Nukem: Forever announcement thus far.

Posted by Izzy_sinz

Very nice!

Posted by xseedx
@Dedodido: they talked about it in the bombcast though 
 
looks pretty that game!
Posted by wrecks

Silhouette is the new hotness.

Posted by lead_farmer

This does look pretty.

Posted by Tesla

Looks cool.

Posted by BounceDK

Ubisoft ... Run!

Posted by DaBuddaDa

You know guys, not every indie downloadable title has to be a 2d sidescroller.

Posted by Azteck

Looks pretty, I'd say. Pretty indeed.

Posted by Tordah

Looks very sharp!

Posted by ObsideonDarman

Looks Gorgeous! Excited to hear more about this from PAX 

Posted by Nytrik

Oh wow, that looks really really nice. 

Posted by StrikerTheLizard

Oh...THOSE traps.

Posted by MrKlorox

Hmm... makes me think of N with combat and pretty visuals.

Posted by Atomasist

Art style looks nice.

Posted by jorbear

That pic is amazing. I'll be following this closely.

Posted by OmegaPirate

reminds me of Trine?!
 
Interested to see more!! 

Edited by tourgen

great!  more 2d puzzle platformers is just fine with me.

Posted by AhmadMetallic
@MarkWahlberg said:
" ooooooh pretty pretty  "
Posted by Jazz

Man, I was hoping for Jackie Estacado and the Darklings to return. 
 
@DaBuddaDa said:

" You know guys, not every indie downloadable title has to be a 2d sidescroller. "
Yes, they really do. Unless it's a shmup....
Online
Posted by Steve_C

Looks amazing. Patapon meets SotC meets Oddworld. Hope the gameplay holds up.

Posted by kuma17

Hmmm... looks very pretty - therefore i'll be interested to see more of this game :).

Posted by CookieMonster

ar man, I love me some more 2d platformers. We just seem to be spoilt for choice these days.

Posted by jmood88

I love the art style. Games like this are why I love Ubisoft.

Posted by pureguava

Interplay reference or am I just being way too nostalgic? I am Delphinely getting some Fade to Black Flashbacks that are Out of This World here.

Posted by toots

yay! will play!

Posted by eproo

With those arts they still not baying me! 

Posted by habster3

Giant enemies!? 2D Platformer!? Count me in, Mo-Fo!

Posted by kmdrkul

Sharp art style, should be interesting to see if their is gameplay to support it.  "Darkness, traps, and platforming" don't seem like original enough gimmicks to warrant a purchase from me.

Posted by fisk0
@DaBuddaDa said:
" You know guys, not every indie downloadable title has to be a 2d sidescroller. "
You're right, not just every indie downloadable title has to be that. Every game, indie, big studio, downloadable or retail has to be that. Period.
Posted by procyon

Loving the aesthetic, but I need to see some gameplay.

Posted by jamaicanidler

I have no idea what this is but from that screenshot it looks to be pretty epic. Niice

Posted by TwoOneFive

i look forward to anything made by the guys behind Suer Stardust HD