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Warhammer 40K MMO is No Longer a Warhammer 40K MMO, Layoffs Hit Relic and Vigil

There's probably going to be a day when we report happy THQ news. This isn't that day.

It's not that we enjoy talking about THQ's miseries, though you'd be forgiven for thinking so, given the general volume of rather lousy news we've reported on the publisher in the last several months. Today's news probably isn't going to help matters, but we swear, we hate reporting on this. It's just that this stuff keeps happening.

Imagine this, but less massively online.
Imagine this, but less massively online.

Today's woeful news comes surrounding THQ's former Warhammer MMO, Dark Millennium. At one point not too long ago, industry fixture Kevin Dent proclaimed the game dead on twitter, which got THQ PR into a tizzy of denials, claiming the game was still in the works, though eventually conceding that the company was seeking a partner to help finance and publish the game.

Now Dent's proclamations of doom have been proven partially right, as the game has been shifted to a more traditional "premium" single- and multiplayer game. Dark Millennium, the MMO, is dead. Long live Dark Millennium, the single-player-focused adventure, apparently. The new version of Millennium will include online multiplayer, but it shall be decidedly less massive than previously intended.

As if that news weren't troubling enough, THQ decided to put a particularly unpleasant tasting cherry on top of this whole shit sundae by also announcing over a hundred layoffs, split between Vigil Games and Relic Entertainment. 79 were let go from Vigil, while 39 were laid off at Relic.

The layoffs were perhaps inevitable, given the shift in Dark Millennium's direction. Still, this is just the latest volley of layoffs surrounding THQ products in a year's span that has already seen several bouts of this. 240 employees were let go back in February, while last June THQ shuttered Kaos Studios, the team behind Homefront, altogether.

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172 Comments

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algertman

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Edited By algertman

40k Space marine had a horrible launch on PS3due to multiplayer being unplayable. As is multiplayer didn't work. These people have had this coming for a while.

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Saganomics

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Edited By Saganomics

@algertman said:

40k Space marine had a horrible launch on PS3due to multiplayer being unplayable. As is multiplayer didn't work. These people have had this coming for a while.

Yeah, let's just go ahead and dismiss the fact that Relic is the only studio other than Blizzard making RTS games that are worth a damn.

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rm082e

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Edited By rm082e

I really hope someone picks up the Darksiders IP and the core team making it when THQ shuts down. Looks like Darksiders 2 is going to be pretty good and I'd really like to see more of that in the future. :(

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Gordo789

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Edited By Gordo789

Layoffs at Relic? What the hell. They actually make GREAT games. THQ, WTF!?! It really sucks when the publisher's crappy decisions (u-draw, spending a metric fuck-ton of money marketing homefront) effect dudes that actually do great work.

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veektarius

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Edited By veektarius

If they're cutting their best studios, they're as good as dead.

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MakoTitan

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Edited By MakoTitan

Is Carey still on this team? Hope all is well. It's always unfortunate to see layoffs in this world.

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GozerTC

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Edited By GozerTC

@Gordo789 said:

Layoffs at Relic? What the hell. They actually make GREAT games. THQ, WTF!?! It really sucks when the publisher's crappy decisions (u-draw, spending a metric fuck-ton of money marketing homefront) effect dudes that actually do great work.

QFT.

Seriously, they probably weren't working on a Homeworld follow-up but DAMN killing teams that make the good stuff. ;(

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HarlechQuinn

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Edited By HarlechQuinn

@Xeirus said:

@HarlechQuinn said:

Oh well... there goes my most anticipated MMO... So I have to put my hopes in "The Secret World"... And we all know how this might end, judging by Funcom's track record so far...

I know :(

I heard from a couple of people (and Jeff) that GW2 wasn't as amazing as it looked, which Fing suuuuucks, because the only thing that will get me back into MMOs is something very different.

I don't actually think Secret World looks that great, I don't get why everyone thinks it does. Is there a video or something I missed?

Even so Age of Conan was my last Funcom game (I was so excited for that game, and it started great) but man they really let you down.

It's not so much the mechanics or the looks which keeps me interested in "The Secret World", but more the general setting. I am really a total sucker for all these Cthulhu and conspiracy stuff...

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Humanity

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Edited By Humanity

The emporer did not protect

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RenegadeDoppelganger

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I am kinda disappointed that they wont get the game they wanted to make but I supposed a third person shooter/rpg a la space marine is much better than no game at all.

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MeatSim

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Edited By MeatSim

The layoffs suck but that game sounds better to me now that it's not another MMO.

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TCSRush

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Edited By TCSRush

Thats a big let down. I was really looking forward to see where this project was going, but that won't happen. :/

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Diablos1125

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Edited By Diablos1125

Godamnit! Relic deserves better! So does Vigil! Sad sad news :(

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LeaderVladimir

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Edited By LeaderVladimir

They should make a sequel to Space Marine.

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scarbearer

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Edited By scarbearer

@forkboy said:

@TheHT said:

I would still absolutely play a non-MMO Vigil made Warhammer 40k action-RPG.

Yeah, that appeals to me more than an MMO to be honest. It could be a good thing in the long run?

As much as I'd love the idea of a 40K MMO, deep down part of me knows it would have a hard time finding a big enough player base to really work. a More focused Action RPG/Multiplayer game could be a good thing in the long run...s till it's very sad. I'm worried that the lay-offs at Vigil will affect the Darksider's franchise which I'd really love to see continue to grow.

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hexenducted

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Edited By hexenducted

Are there any women in the 40k universe? Or anyone whose life isn't, y'know, constant unending misery? Is there any domestic life? I dunno if the setting would have worked as an MMO anyway.

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spilledmilkfactory

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Honestly, I'll be more likely to pick this game up now that it's a single player focused affair with only a mild focus on multiplayer. I've never been big on MMOs anyway but I love the Warhammer games. Still, it's horrible news about Relic and Vigil. They are two of my favorite modern developers, Relic in particular.

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deactivated-5cc8838532af0

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@TheHT said:

I would still absolutely play a non-MMO Vigil made Warhammer 40k action-RPG.

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Stephen_Von_Cloud

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@Irvandus said:

@TheHT said:

I would still absolutely play a non-MMO Vigil made Warhammer 40k action-RPG.

So would I. I'm curious how action oriented was the combat actually going to be though? I hadn't heard that really expressed.

If it's done pretty well and there is RPG progression, I'm actually quite excited and probably more excited than for the MMO. Hopefully we still get multiple factions though.

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JuggaloAcidman

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Edited By JuggaloAcidman

This really fucking sucks! The only MMO I would even consider playing at this point was 40k DM... I'm so horribly disappointed! I was gonna be a Eldar Warlock... With a power sword and a pistol! Dammit!!!!

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InfectedPhreak

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Edited By InfectedPhreak

I'm curious how such a huge vast MMO world will handle just one player. Are they going to minimize the world? Make it open world like Fallout or Skyrim to handle just one player? Take out all the instances and raids? That's my biggest concern. How they are going to take an MMO quality landscape and make it into single player.

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Shadowgamer

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Edited By Shadowgamer

Wow.... I just saw this game on mmo-play.com and now that I'm reading up on it... That really sucks. Are they going to close the game or just cut content here and there? I don't understand!