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    Call of Duty: Advanced Warfare

    Game » consists of 26 releases. Released Nov 03, 2014

    The eleventh installment of the Call of Duty franchise (and the first spearheaded by Sledgehammer Games) brings modern military thirty years into the future, as new technology (including powered exoskeleton frames and cloaking devices) makes a certain Private Military Corporation the dominant military force of the world.

    greenmonstah's Call of Duty: Advanced Warfare (PC) review

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    • greenmonstah wrote this review on .
    • 1 out of 1 Giant Bomb users found it helpful.
    • greenmonstah has written a total of 18 reviews. The last one was for Ape Out
    • This review received 1 comments

    Crawl of Duty: Always Waiting

    I would like to play the game, not watch it. I used to play CoD campaigns in a single sitting every year, up through Ghosts. That one put an end to my interest in that particular tradition.

    Advanced Warfare is fine, but it really highlights the lack of player control and interactivity that is so important in games that have come out since.

    The shooting feels good but also very pointless. Were these games always such a shooting gallery? The levels are awful. There's little challenge unless you play at the hardest setting, then it just feels annoying. Why bother?

    There were weird technical issues for me, with a hinky framerate no matter what setting I had. I would be averaging 120 fps but dropping frames. Audio seemed off too, with seemingly missing sound effects and music.

    The story happens. You won't remember any of it.

    The characters exist. You won't remember any of them.

    The big set pieces are a let down. For all the cool stuff you could do wit ha fictional near-future setting, they basically play like reskinned stuff from prior CoD games. I'm pretty sure the tank lost health based on how far along you were in the level, not just based on getting hit. Lame. The driving in SF was atrocious. 007 Nightfire has 1000% better driving and feels more ALIVE

    I couldn't believe how many times they had you waiting for a glacial NPC to walk through the level, like in Detroit in the school, and under the ice to a lesser extent. The big final mission starts with on on-rails shooting section that you don't even need to engage in, then you get dropped in a canal and you have to walk for like minutes extremely slowly with nothing happening on screen. Good god let me play the game.

    Why doesn't the Spacey-bot's forehead move at all? He does not come close to communicating emotion, due to the weird lack of certain facial animations. Also he's very gross and they should replace him with a CGI dog or something. They could at least let you kill him violently but he just gets Hans Grubered.

    Maybe if I played this before Titanfall 2 I could enjoy it a little, but I didn't so I don't. The mechanics of shooting are very tight but everything else wrapped around it is like 1.5 stars. What a mess. I don't remember Ghosts being nearly this bad.

    All in all, I wasted my time playing this and probably won't play any more CoD ever again.

    I bet the multiplayer was great, since that's what most people come to CoD for and this one had especially high praises. I used to play but just drifted away from it. This is a SP only review.

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