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    The Commodore 64 personal computer dominated the market from 1983-1985, and stands as one of the best-selling personal computers of all time.

    Dad's Basement - Legacy of the Ancients (C-64)

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    imbarkus

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    Edited By imbarkus

    So I had recorded some video tape of the last time I hooked up my old C-64, 7 or 8 years ago. I had the idea that some day people might be interested in seeing some "live from the real machine" footage of some of these old games. Once Jeff started "Encyclopedia Bombastica" I figured I had better pitch in and help out document all video games, ever. So check out this video to see me start doing so!

    Legacy of the Ancients was an RPG with action elements, and a contemporary of other RPG series at the time like Ultima, Wizardry, and the Bard's Tale. It was released in 1987 by Electronic Arts, and was developed by Quest Software, a company made up of twin brothers John and Charles Dougherty, who also developed the Questron games for SSI.

    In this video I show off the demo mode of the game as captured from a C-64, and then embark on a series of highlights from a quick runthrough of the beginning of the game.

    I believe the motif of this game, a galactic museum filled with "out-of-tune" video screens that served as doorways to dungeons and other parts of the world, is very similar to, and a possible inspiration for, the motif of the game of Myst, which was released 6 years later and was also developed exclusively by two brothers.

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    imbarkus

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    #1  Edited By imbarkus

    So I had recorded some video tape of the last time I hooked up my old C-64, 7 or 8 years ago. I had the idea that some day people might be interested in seeing some "live from the real machine" footage of some of these old games. Once Jeff started "Encyclopedia Bombastica" I figured I had better pitch in and help out document all video games, ever. So check out this video to see me start doing so!

    Legacy of the Ancients was an RPG with action elements, and a contemporary of other RPG series at the time like Ultima, Wizardry, and the Bard's Tale. It was released in 1987 by Electronic Arts, and was developed by Quest Software, a company made up of twin brothers John and Charles Dougherty, who also developed the Questron games for SSI.

    In this video I show off the demo mode of the game as captured from a C-64, and then embark on a series of highlights from a quick runthrough of the beginning of the game.

    I believe the motif of this game, a galactic museum filled with "out-of-tune" video screens that served as doorways to dungeons and other parts of the world, is very similar to, and a possible inspiration for, the motif of the game of Myst, which was released 6 years later and was also developed exclusively by two brothers.

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