Reworked tree shaders and colors to make them more vivid. I think this is going to be the final foliage configuration for the island.
Also moved the sun axis for a more visually favorable setting. I wish Crysis would have a way to update the fake GPS and minimap/compass orientations, because now according to the HUD, the fucking sun sets in the south.
Added more stuff to the procedurally generated coast objects. Pretty sure this is the most interesting shallow water look I can achieve.
Also laid down the basic background sound spots, mostly with samples I got off freesound. Pretty satisfied with the result, but I still wish to add more depth to the sound in certain areas of the island. Could make a sample video showcasing the sounds but it's not like I'm gonna put any effort into this shitty b(ATTENTION WHORING REMOVED)
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