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    Dark Souls

    Game » consists of 14 releases. Released Sep 22, 2011

    A quasi-sequel to From Software's action-RPG Demon's Souls, set in a new universe while retaining most of the basic gameplay and the high level of challenge. It features a less-linear world, a new checkpoint system in the form of bonfires, and the unique Humanity system.

    NG+10 Weapon Scaling ?

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    Ixiah

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    Ok from what i understand most stats stop contributing to your Weapon Scaling at about 50. So what Weapons are Experienced DS players using in NG+7 when everything has much more Hp, but the Weapon stopped Scaling ?

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    Ravenlight

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    IIRC, stats don't exactly cease contributing after 50, they just experience a rather steep dropoff in the amount they contribute to scaling after 50.

    It seems like NG+7 bosses are a matter of attrition not matter what weapon your're using. That's a different story with how powerful magic is, though.

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    Harangue

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    NG+whatever onward fights hardly have anything to do with your weapon anymore, it's all just a matter of your skills as a player. If you want a new weapon your best option is finding the one that overall deals the most damage at that point when fully upgraded. Really, you're just going to spend a lot of time dodging or blocking anyway. With bosses with so much health it's all a matter of having mastered their tells and having the time to waste wittling down their HP.

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