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Concept »
Biological mechanisms grown in Mental's bio-tanks. They are adjusted to attack without thinking.
A destructible environment means the player has the ability to destroy his/her surroundings. This allows players to use the environment to their advantage.
Splash damage is a term used in several types of games, most notably in first-person shooter and real-time strategy games, to refer to damage taken by players or objects in the area surrounding a point of weapon impact.
Terrain Deformation is the idea of allowing the geometry of the world to be changed in dynamic, non-scripted ways. For instance, in the game Sacrifice you can cast many spells (like Volcano) which alter the terrain's elevation permanently.
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