The Developer Commentary wiki last edited by mixedupzombies on 01/27/15 05:17AM View full history


Director Commentary has become a common feature added into games as a bonus. Similar to commentary provided in movies or TV shows, Director Commentary gives players insight into the design of the game they are playing. This form of commentary usually takes place within gameplay when chosen as an option.

Valve has implemented this feature in a unique way in each of their games since the Half-Life 2: Lost Coast tech demo. As a separate option through the menu, the player can chose to play through the entire game (or certain portion of the game), while aiming and clicking/pressing on speech bubble nodes with the use key/button in specific areas to listen to a dialogue relevant to the area in which you are playing. Some nodes take control of where the player is looking or highlight a certain feature to give a better representation of what they are explaining. The player is invulnerable while listening as to not disturb the flow of the speech so achievements are also disabled. This mode is enabled once you finish the game as to not spoil certain aspects of the story mode.

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