Environment as Weapons
Concept »
The ability for players to manipulate objects in the environment and use them as weapons. An example of this gameplay mechanic is Half-Life 2, in which players make use of a Gravity Gun to launch objects with deadly force.
Wiki edit history
Edit # | Submitter | Type | Comment | Sent for moderation | Points | Status |
---|---|---|---|---|---|---|
271374 | jjroberts | Game | 11/11/23 05:03AM | 168 | done | |
260159 | PlamzDooM | Game | 05/14/23 10:48AM | 168 | done | |
238367 | MelodicVirus | Game | 10/20/22 07:05PM | 176 | done | |
212864 | Mopopolis | Game | 05/30/22 05:23AM | 53 | done | |
179839 | Veilor | Franchise | 10/06/21 10:25PM | 58 | done | |
179154 | PlamzDooM | Game | 10/01/21 07:26PM | 188 | done | |
161427 | solidejake | Game | 05/25/21 01:27PM | 48 | done | |
156305 | franzlska | Game | Added a number of relevant concepts, locations, and objects to the Noita page. | 04/08/21 09:45AM | 142 | done |
135503 | solidejake | Game | 10/07/20 04:24PM | 134 | done |
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