Be sure to smack the head writer if any characters give you lip.
Video posted by PerryVandell on Feb. 3, 2012
The sequel to 2007's critically acclaimed role-playing game, The Witcher. Players again take control of Geralt of Rivia in this story-focused adventure.
US Release Date: May 17, 2011
Enjoy some of the editors' pick videos from Giant Bomb.
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Nice!
Whoa you can really tell the differences between this version and PC, quite surprised as usually videos don't convey the differences too well.
Also, if you didn't kill Wrex in the previous game, he'll be back.
The previous game is Earth Defense Force 2017.
This can be a great thing. Picking and choosing to adjust what works on consoles from the already shipped PC version can make this a hit title on XBox. They sold 1 million on the PC so far - if they nail the xbox-version, they could easily sell a couple millions more of this game.
Besides that, I have read in European magazines, CD Projekt is working on a free massive update for the PC version. Sort of "Witcher 2 Enhanced Edition".
As primarily a PC gamer, I'm glad the xbox dudes get to experience the awesomeness of Witcher. With more $ the devs can make an even more awesome game next time.
Also great to see down to earth developers talking about real shit, not just singing praises from every angle in every sentence. Take note this is how dev diaries should be done, not as sleazy marketing promos.
@Sooty: you think so? it looks comparable to the medium/low version of the game
@buckybit: I believe it passed the 1 million mark sometime in November.
@buckybit said:
That's also the 360 version. And when that is released all the improvments plus the new content will make it into the PC version for free, making it into Enhanced Edition and all further sales of it further down the road. Just like they did with Witcher 1.
Excellent reason to hold of my second playthrough until the EE comes out on pc.
I hope this game really succeeds on Xbox 360. CD Projekt RED is one of the last great developers out there, after the fall of Valve to f2p and Bioware to the MMO cash cow scene.
I'm really glad they're adding on to Act 3 and tightening the story. The lackluster ending was the Witcher 2's biggest flaw.
@mrfluke said:
Oh sorry when I say PC version I'm just talking about my own experiences because I was playing it on ultra, I never tried any of the lower settings so this is probably more of a shock to me. (obviously I didn't expect it to look the same as PC on ultra, though!)
this game looks pretty nice for the xbox..
here is what the PC version looks like maxed (sans uber sampling)
http://www.youtube.com/watch?v=iryytM5RGto
much better and much higher rez.. but good job witcher 2 dev team
I'm really looking forward to this
SO FUCKING EXITED!!!!!!!!!!!!!!!
I thought it said Terraria :(
@1MGB: Why would it be riddled with bugs when its been on the PC for almost a year now, and has had several patches?
@1MGB: When I played it at release it was fine, the only issues were that I couldn't run it as well as I'd like (3 year old PC).
I actually played through the entirety of witcher 2 with a 360 controller. There were some interface rough spots; would be pretty great if they brought any controller improvements they were planning on making back over.
I have no interest in playing this on Xbox360 as I've already finished it (twice) on PC, but I'm super stoked that Xbox owners get to experience how amazingly rich the story in this series is.
My only wish is that they make a more controller friendly interface. Moving around the inventory screen is kind of a nightmare.