Hey guys
There's a small bug for FC4 PC that will be patched eventually (in a while) that renders weapons blurrier on Ultra than on High (textures).
There's a workaround that you can do, just go to your GPU control panel and force anisotropic filtering to 8 or 16 instead of application controlled, up to you. It's good to do this as the entire world rendering will benefit as well anyway.
With this, the weapons will render out very sharp as it should on ultra.
I don't have a neogaf account, but if someone can post on the FC4 threads there, I'd appreciate it a whole lot. They love to take screenshots :D
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