Final Fantasy II
Final Fantasy II is a video game that consists of 10 releases
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Final Fantasy II is about four heroes who join a resistance group called Wild Rose and try to stop the Empire of Palamecia from taking over the world. The dialogue in Final Fantasy II is a lot more dynamic than the first; players can ask NPCs about key terms and items to advance the plot or unlock certain events. It is also the first Final Fantasy where party members can join and leave the party during the game. FFII also introduced the Chocobo, a mount that would let you ride across the world without any random encounters.
Final Fantasy II's gameplay is much more strategic than the first. Instead of gaining experience points, you gain skill levels for the attributes you use in battle (for example, if you used a sword, your strength and sword skill will increase; if you get hit in battle, your hit points will increase). This new battle system could be exploited by a glitch on the NES version that would register canceled stat-boosting commands and having your characters hit eachother to massively improve your stats in just one battle. Another gameplay innovation was made to party formation. You could move your characters to the back of the line in battle, making them immune to physical attacks, but could only attack using bows or magic.
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| forum | Original US Release Date | PureRok |
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Four heroes join a resistance group and try to stop an empire from taking over the world.
Overview
Final Fantasy II is a sequel to Square's Final Fantasy and was only released in Japan on the NES in 1988. It has since then been remade on various other platforms including the WonderSwan Color, Playstation, PSP, and Game Boy Advance. It was the first video game sequel that did not feature any characters or locations from the first game.Story
Final Fantasy II is about four heroes who join a resistance group called Wild Rose and try to stop the Empire of Palamecia from taking over the world. The dialogue in Final Fantasy II is a lot more dynamic than the first; players can ask NPCs about key terms and items to advance the plot or unlock certain events. It is also the first Final Fantasy where party members can join and leave the party during the game. FFII also introduced the Chocobo, a mount that would let you ride across the world without any random encounters.
Gameplay
Final Fantasy II's gameplay is much more strategic than the first. Instead of gaining experience points, you gain skill levels for the attributes you use in battle (for example, if you used a sword, your strength and sword skill will increase; if you get hit in battle, your hit points will increase). This new battle system could be exploited by a glitch on the NES version that would register canceled stat-boosting commands and having your characters hit eachother to massively improve your stats in just one battle. Another gameplay innovation was made to party formation. You could move your characters to the back of the line in battle, making them immune to physical attacks, but could only attack using bows or magic.
| Game Name | Final Fantasy II |
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| Original US Release |
April 8, 2003
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| Original US Release |
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| Aliases | FFII, FF2 |
Sony PSP Collection.
a list of 35 items by oldschool
a list of 35 items by oldschool






























































