So far I like what I see, or what I've looked at that is, with this game, and am hoping to get it for the PS4 around when it launches. Though, I think I know what it is, I'm still questioning if my understanding is correct. So Destiny is a co-op FPS with MMO type elements added in? Is that right? Basically the way I see it is that the game will allow you to play with friends against AI through the story but littered about the game world are MMO type boss battles that open the game for you and strangers to take down whatever the obstacle.
Trying to understand.
That sounds about right to me. I'm pretty sure Destiny won't come out till spring of next year, so you're out of luck at launch. I know if you preorder the game, you get access to the beta for free. So we'll probably get to play earlier next year and really find what it's about firsthand.
@spiritgod: They haven't revealed much but from what I gather it's a Borderlands / Guild Wars 1 / Halo type game, with less of the World of Warcraft MMO aspect to it. There will be hubs where you group up with others to go on missions and such.
@themanwithnoplan: I meant getting the game when the game launches, but I can see how you thought I meant the PS4 launch...though that would be pretty awesome if it were a launch game.
@donutfever: @benny: The Borderland type loot is one of the reasons why I want the game. I just hope I see a level of Guild Wars 2 type chaos in this game while also allowing me to play online co-op with a friend of mine. Which leaves me with another question. Have they spoke of number of players that can play together? I really only want to play with one other person...well, besides the MMO type battles, I guess my concern is being locked out because I don't have enough friends that play.
I get the impression that the game will be much more "instanced" than a normal MMO. You're not going to have hundreds of people in an area at once. Although they make it sound like it's going to be much looser than most MMO instances, in that you don't have to create a party before entering an area and then no one else can join.
So far I like what I see, or what I've looked at that is, with this game, and am hoping to get it for the PS4 around when it launches. Though, I think I know what it is, I'm still questioning if my understanding is correct. So Destiny is a co-op FPS with MMO type elements added in? Is that right? Basically the way I see it is that the game will allow you to play with friends against AI through the story but littered about the game world are MMO type boss battles that open the game for you and strangers to take down whatever the obstacle.
The way I understand it, it's a bunch of rather large zones, and rather than being instanced, it's phased (seamlessly instanced), and all the matchmaking happens in the background. It's constantly matchmaking and seamlessly drawing players together - if they end up doing things together or just go their own way is up to the players themselves. Of course there will be lots of public events, that'll organically draw attention and make players band together ad-hoc.
I'm not yet clear on how the environments are though. How big and open are these levels? Because they look pretty flippin' big and wide-open on what we've seen so far. Might actually be much larger than regular MMO-zones are, with those speederbikes and such.
Guess what would be group dungeons in classic MMOs are going to be the Halo-like shooter levels, and those will likely be instanced - with storytelling and everything.
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