Again the guys at CD set the standard of what a developer should hope to be.
G: You’re at the forefront of the adoption of the next generation consoles. Are you already working on the devkits? What are your impressions of the Xbox One and PS4? Are there any marked differences in horsepower between the two?
K: Yes, we’ve been working on Microsoft and Sony-provided devkits for some time now, well before the consoles were officially presented. As for the differences between the two — both are very potent pieces of hardware and developing games on them is a pleasure.
G: Will the game look any different on different platforms or you’re aiming to make it look the same? Can gamers with high-end PCs expect better visual fidelity at maximum settings like for The Witcher 2?
K: We’re aiming to deliver the same experience on all the platforms – we’re developing The Witcher 3 on next gen platforms so visual cutbacks will not be the case here. Eyecandy for everyone!
This is what all developers should aspire to be. No bias. Working hard to deliver the best experience for all. This has earned a day one buy for me.
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